GTM maxi, founder @gigaverse @gigalegendsltd, prev @stripe.

Blockchain
Dith retweeted
| What's next for Gigaverse? With Dith nitter.siddz.com/i/broadcasts/2evMLYbZb…
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I dont think anyone knows how cooked venture investing in "web3 gaming" is. Friend of mine who's an investor at one of the most prolific funds from the 2020 - 2025 era says his partners have BANNED him from even looking at games. gg
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I was on a FlyDubai flight from Riyadh to Dubai a couple yrs ago and we had to fly around a massive storm. It was insanely bumpy. Then the pilot came on the intercom and said, in a Texan accent: “don’t worry folks, I’ve seen much worse.” Dude sounded like the Marlboro man. That's when I knew we were gonna be OK.
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Onchain is largely a solved game and will in aggregate, continue to see diminishing returns. The only apps / ecosystems that will outperform this cycle are the ones able to generate long term sustainable revenue. The top percentile will also (1) be something new i.e. "category starters" and (2) reach net new audiences i.e. they'll build a market of their own, rather than pvp fight for scraps as most onchain apps currently do.
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Every month we organically reach more Americans than any other brand born from this space. Very excited by the stage we’re about to reach, as we release new products built for Giga Noob’s ever growing fan base.
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Dith retweeted
What’s next for @gigaverse? 👀 @0xDith joins me this Wednesday to talk about: → Giga Legends, the new giga collection → New games & Gigaverse Online → The future of Giganoob IP Come hang out on Wednesday and bring your questions👇
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People use “web2” and “web3” as if these are comparable audiences They’re not Web3 is ~50k ppl onchain Web2 is 6 billion people on the internet every day So yeah there’s a LITTLE difference
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Re @GigaLegendsLTD 1. We aren’t running any collabs because any form of additional spots beyond the conversion of existing assets would just dilute the conversion rate. 2. ROMs will convert to Legends via a points system. There will be a few options for ppl without enough points, or with a surplus of points, these include... (a) gacha system for points (b) gacha system for full ROMs (c) other wallets can send you their points 3. I’m excited to see how (c) plays out - our community is already discussing some adhoc tournies in Discord to distribute their extra points. But what I’m even more excited about is not selling any additional NFTs. Infact, the launch of Legends will result in a massive amount of consolidation / supply contraction in our ecosystem. At some point every onchain team / business needs to grow up and work towards sustainable long term revenue that’s not driven by short term speculation or just printing more supply. That’s the theme of our now, and going in to 2027.
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Another founder was talking to me about building hype today. Short term attention / hype is fun but, Whichever which way u try to slice it, it all comes back to this bottom line. At the end of the day, you have to do the very boring thing of... building an actual business.
From a first principles perspective: if you want your community to win, then you need to build the best & biggest business possible, with products & revenue streams with large, enduring potential. Do that and bringing your community along for the ride becomes the easy part.
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Dith retweeted
Giga Legends | Mint Details The only way to get Giga Legends is through conversion of GLHFers and ROMs. GLHFers get 1:1 with the same art. No need to do anything, as it will be airdropped. ROMs are assigned points based on memory and tier. Every 24 points can be converted into a Giga Legend. Any combination works. For any leftover points, there will be two gacha systems that have a chance to win a Giga Legend or other prizes.
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Giga Legends mint details. 🫡 There were a few groups we would've loved to cover with the Giga Legends mint, such as: - Gigaverse players (especially high ranking performers in our recent Awakening competition). - Abstract goats: high XP loyalists who committed a lot of time & capital to the chain where we first launched. - Top collab partners & communities we respect, many of whom reached out. Could've been great to gamify collabs (as a GTM guy I had many ideas here). But ultimately, including any criteria or group outside of existing NFT holders, would just dilute the conversion for our holders, and increase the terminal supply size of this important collection. So - putting all good intentions and fun / gamified inclusivity ideas aside - the bottom line is, you will have to own GLHFers or ROMs to get a Giga Legend, and that will be the only way. We'll open the mint in a couple weeks. Thank you for your attention to this matter.
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Love to see Ben and the lads go for a 15% community airdrop - a rare sight these days. I know first hand what a lot of work & stress goes towards executing a successful TGE, wishing them & all the Cambria community the very best for today.
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Most ecosystems here end up with multiple onchain assets / collections. Usually for understandable reasons. But ultimately, this fragments focus, volume, narrative, and mechanics across several assets instead of concentrating them in one. Simpler is always better.
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Testing something rn, giga giga :)
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This cycle, as an investor I am most interested in the teams and products that are able to generate sustainable revenue outside of the small & fickle onchain bubble.
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Imagine not minting a Giga Legend... COULDNT BE ME
Next week: how to get WL & mint details.
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gm to single asset ecosystems ❤️
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