🎉 Welcome Luca and João, our new PhD students! Luca explores artist-driven motion generation, while João works on AI characters that interact naturally with people and their environment. We are excited to see the research and innovations ahead! ✨
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🎮 Our students had an incredible time at Gamescom! Teams Taflheim & Soot & Steel met fellow devs, publishers and eager players, gaining valuable feedback and industry insights along the way. ♟️ Taflheim: zurl.co/xRP7o 🚂 Soot & Steel: zurl.co/VLX1y
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Congratulations to Jan Grunder on his Master’s thesis! His work,“Forender:A Web-Based Real-Time Forest Renderer,”explores how modern web graphics technologies can enable real-time visualization of large-scale forest scenes with high visual quality and performance. Well done, Jan!
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🎮 Gamescom is off to a fantastic start! Our two GameLab teams, Taflheim and Soot & Steel, are all set up and ready to showcase their hard work. 🐙 We wish our talented student teams the very best of luck!
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What a wonderful evening celebrating 10 years of the Game Technology Center. 🐙 A big thank you to all our employees, students, partners, and everyone who has contributed to the GTC story over the years. Cheers to GTC and to everything that lies ahead! 🥂
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This year we are sending two of our GameLab teams to Gamescom through the initiative "Raw Talent". Congratulations to team Taflheim and Soot & Steel  We’re excited to see you showcase your games on such a big stage. We can't wait to see what comes next! 🎮
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The judges made their decision... After reviewing and playtesting all of the 2026 games, Nick Grover and the QA team at Studio Gobo selected their winner. 🥇 The 1st Place GameLab Jury Award goes to Team Baking for Bake or Break! Congratulations! 🎉
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🏆 The 2nd Place GameLab Jury Award goes to TAFLHEIM! Chosen by Nick Grover and the QA team at Studio Gobo, this charming strategy roguelike inspired by Hnefatafl impressed the judges with its unique gameplay. Congratulations to the team! 👏
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🏆 The 3rd Place GameLab Jury Award goes to Team Snow for Soot & Steel! A co-op survival game set aboard a roaring iron train, Soot & Steel also took home the 1st Place Audience Award. Congratulations on an incredible achievement! 🚂👏
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🥇 The 2026 GameLab Audience Award 1st Place goes to Team Snow for Soot & Steel! A co-op survival game where crews race to repair, reload, and fight back against Siberian thieves aboard a roaring iron train. Congratulations on taking the top spot! 🚂🔥👏
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🥈 The 2026 GameLab Audience Award 2nd Place goes to Team Grimm's Fairy Tales for Grimm's Greed! A chaotic multiplayer 2D party platformer where teams battle to collect as much gold as possible before time runs out. Congratulations! 💰👏
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🥉 The 2026 GameLab Audience Award 3rd Place goes to Team Seasons for Aino! Heal a dying world one seed at a time. Grow trees, master movement, and restore hope to a corrupted land in this heartfelt platforming adventure. Congratulations! 🌱👏
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20 years of creativity, innovation, and game development! 🎮 Join us tomorrow at 17:30 for the Gamelab Final Presentations 2026 — in person (ETH HG Audi Max) or online (YouTube livestream). Looking forward to seeing what this year’s teams have created! 🏆
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Did you catch all the familiar faces from the Game Technology Center in “My Avatar and Me”? 🐙 The documentary we were part of premiered last Sunday on SRF 1 and is currently available to stream online 🎥
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🎥 “My Avatar and Me” airs this Sunday, April 13, at 22:40 (SRF 1) Follow Swiss actor Bastian Inglin as he explores what it means to digitally clone himself, and where we draw the line between human and avatar.
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Are you looking for a thesis? Help develop a gameplay module for an extendable video game platform and work on systems like gameplay, AI, UI, networking, analytics, and more in a small interdisciplinary team. Interested? Learn more here: zurl.co/mLhEu"
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Private screening of "My Avatar and Me" last week, a documentary movie we helped create! It will broadcast on April 12, 2026 on SRF 1 at 22:40 🎥 It is a beautifully crafted film and one that will likely split opinions, exactly what a strong documentary should do 🎭
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We had a strong presence at Informatiktage 2026 🚀 We showcased a range of projects, from interactive digital avatars, to Candli the game creator for kids, Race or Roast, the 2025 GameLab Jury Award winner, and our augmented museum app VISEUM. Thanks to those who visited 🐙
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Open Master’s Thesis: Leveraging Video Foundation Models for Accessory-Aware Character Animation Use generative video models to turn a single character image into rich, retargetable 3D animation, including motions with props and accessories More info: zurl.co/Lxub8
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