I will talk in Frontend Conference Tokyo 2026 (!!). The talk will go around WebAPIs and compression technique behind 8k-64k browser intros.
2026-12-05. Shibuya, Tokyo.
In honor of Chromium finally getting JXL support, I want to remind y'all that in 2022, an art competition was held, and the winning piece is only 34 Bytes in size.
No, really. 34 Bytes.
I have participated in lowiro's new title, *In Falsus*, creating the "Gameplay VFX." I created some visual effects for the rhythm game section. I hope you liked it!
At the ongoing Tokyo Game Show, you can experience the VFX for the song "Latent Duality" at the demoplay area of the lowiro booth. Thank you to everyone who has played it!