I think a lot of this is true, but I don't think we're gonna get these changes within the next couple years, if at all.
Some want the game pushed more towards a 1v1 but it's not that game. They will forever have to balance the game around the two core mechanics of tag/assist.
I think this is true which is why its interesting that they swung as hard as they did when they could have made a change at a time. Unfortunately tho I think this is reflective in there other games balance decisions from feedback.
At some point they are going to have to address defense and potentially the pacing of the game. Whether that be making lights actually overheads, speeding up general movement across the board, reworking defense mechanics, etc.