CJ retweeted
And this door is the only way they can leave spawn without level 3.
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Pure of heart gameplay
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CJ retweeted
So with this “season 2.5” update, they basically ruined audio. People are able to sprint up to me now and I don’t hear a footstep until they’re on me or people can triage res and nobody can hear that now. All audio is just fucked
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After using the KKV for a good chunk: They 100% did more than alter the body dmg, they for sure altered its fall off range/the dmg drop off. Like the simple body change is not at all whats at player. I am getting beamed form like 30m+ out by people with a KKV that has 0 range
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CJ retweeted
fuck it, actual triage tech for everyone
Replying to @Nymixil
LOL Wait until you actually learn the triage tech we (pinnacle btw) were gate keeping from you
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Basically no point of doing complier outside of Goo gun, *sigh*
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"This is good", "this makes sense" Sure if you want compiler to feel like the most unrewarding experience ever to kill. It was already happening towards the end of S2 and we're basically speed running Battle Royale lobbies again because the best loot is other players lol
Finished our first compiler just to find out that ganglion barters are limited to 1x a day What the hell. I even had the best gold in the game... :)
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KKV is legitimately going to be the worse meta yet.
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...
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Five years ago today and it still feels as surreal as the day it happened. I love you and miss you ❤️🤍
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Replying to @personalhimbo
Wished they made dcons more relevant. Imagine being able to get materials out while on a run
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So who’s hopping on Arc?
Hey everyone, Del here. Thanks to everyone who replied to our post last week! One of the things we heard was that spawn rushing and lobby clearing was making extraction sessions play out like a BR. We want there to be more survival cat and mouse to keep the tension high and make sure stealth is a viable strategy so every run is a unique story. We’ve also heard concerns about death spirals and gear loss. To that end, here's a few areas we’re working through thanks to your continued feedback: ➡️ Perimeter is getting a big update in Symbiosis and one of the goals we had was to create more places to explore and give players more options to escape and evade other crews. ➡️To mitigate Cryo Spawn rushes, we're exploring changing the Level 2 doors that connect spawn rooms to Level 3. And that guaranteed Security Monitor in Revival? We're going to change that and make it random. This will be shipping with Symbiosis. ➡️On the audio side of things, we're reducing the audible range for dinner bells, like exfil and locked rooms, by about 50% of its current range (so the audio is mostly contained to its local POI). We're also looking into limiting Key Room audio to only Gold rooms so stealth players have a better chance to get some proper loot. These changes are still being aligned on with our audio and design team, so some of this may yet change. ➡️In Symbiosis your friendly neighborhood Rook is getting some updates as well. Rook will keep whatever is in their default 4x2 inventory after death. Items in Rook's gear slots (weapons, shields, cores, implants) will still be lost on death. Rook also won't be able to carry a backpack that expands inventory beyond the default 4x2 slots but they will have a Faction upgrade that increases their inventory to 4x4. The goal with Rook is to give players an option for a lower-pressure way to collect credits, materials, and gear for future runs even if the other Runners in the zone are trying to take everyone's shoes. That's some of the things we're working on for Symbiosis to address some of the feedback we've heard. Let us know what you think about these changes and what else is working and not working about the game! Thanks for your feedback, we're thrilled to continue building Marathon together and we'll have more Symbiosis updates as we get closer to December.
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Looking back through old Marathon ARG art and, well, we need more of THIS #marathon #marathonthegame
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Replying to @Turtle_Proxy
For as long as your brand as a content creator is about people not being able to tell if youre rage baiting or not.
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But IM the one with an ego. Lmao
Listen man, Idk what your obsession is with me, but not only do I have a larger community/following than you, I absolutely mog you in CCV on twitch. Do some self reflection on why that is and your behavior, how you and your clique treat others, and try to save some fucking dignity. You're embarrassing yourself at this point man. Talk all this shit and stir up drama when you can at least crack double digits CCV. Good day.
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like, are people schizo posting that they prefer Control fights all of a sudden? have we gone fucking insane?
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Replying to @MarathonDevTeam
Level 2-->3 for POI doors... The real reason why fighting within POI's on Cryo is preffered is that the alternative is to fight within control, which often leads to a 3rd party cleaning up the survivors, especially with how long res timers are on the map Bad change, reconsider
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CJ retweeted
Many have spoke of this (I have screenshots from way earlier as well)
Marathon reset was fun today but I can't help but feel like its still the Run Free Kits and Sell All Your Good Stuff for Cradle Points Game
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