Deepgram is hosting a voice agents developer conference in San Francisco on October 29th. I'm speaking at the conference, we have some fun Pipecat announcements to make, and lots of friends are either attending, or speaking, or both.
I figured this was an opportunity to record some conversations with people in the voice AI ecosystem about what they're interested in right now, what they're talking about at Speak, and what's new since we last caught up.
@bnicholehopkins, founder of
@covaldev, has been building simulation and testing tools for voice agents since 2024. Before Coval, Brooke worked on simulation tooling at Waymo.
Brooke and I riffed about how deployments of enterprise voice AI are growing incredibly fast right now, how we think about building with open source components and models, applying systems engineering principles to agentic AI development, and aiming for "self-improving agent loops."
I've been experimenting with prompting Opus to create motion graphics and video effects. A discerning 11-year old of my acquaintance called the result, here, "kind of cringe." But I kind of like it. See what you think. :-)