Here's some of our data on the top Steam Next Fest games by new wishlisters (
@alineaanalytics estimates)
Bombanana added the most new wishlists of any game at Next Fest and – more importantly – was the single most-played demo of the event. The premise is the pitch, really: three players are a bomb-disposal squad of monkeys – one blind, one mute, one deaf (see no evil, speak no evil … you get the picture) working out of a minivan-turned-bomb-workshop. You defuse against the clock with deliberately limited communication. It’s weird, instantly legible, and it’s clearly engineered to be talked about. And look at us, talking about it!
The friendslop crowd has noticed. Of demo players, almost half have played R.E.P.O., 46% PEAK, and 25% this month’s friendslop hit Meccha Chameleon. That audience cycles between the genre’s hottest releases, and if Bombanana sticks the landing, it’s next in the queue for the zeitgeist, almost certainly by design.
The deciding factor, really, was a concept people understood instantly, wanted to talk about, and felt compelled to share. That’s a huge part of the game, and that’s the power of these kinds of games.
In an event with 4,300 demos and an algorithm rewarding engagement, the only durable edge is a hook so clear and so novel that players do your distribution for you. So, Next Fest didn’t make Bombanana at all. It was the shareable idea that did it, and the festival just amplified a fire that was already lit.
The rest of the top games by new wishlists span just about every genre, which is its own small rebuttal to the “everything on Steam looks the same” complaint:
Iron Nest: Heavy Turret Simulator came in at #2 with close to 200K new wishlists during the festival and 500K-plus to date. Of all its wishlisters, 36% had played the demo, rising to 48% among those who wishlisted this month, so the demo is doing its job. About 17% of this month’s wishlisters have also played War Thunder, despite the two being wildly different. Iron Nest is a slow, methodical first-person puzzler, but War Thunder is fast vehicular combat.
XenoFeels, a space customs simulator that wears its Papers, Please influence on its XenoSleeve, was #3 by new wishlists. You compare aliens’ documents and photos against the things and beings in front of you to sniff out terrorists. About 20% of wishlisters played the demo. It’s the work of KotaMota, an indie dev-and-comic-artist duo from Russia, and Russia is fittingly its top market at almost 25% of wishlists. Around 12% of wishlisters (and 10% of demo players) have played Papers, Please, which surprises no one. ENTRY GRANTED.
Mistfall Hunter, a third-person PvPvE extraction ARPG dripping in bleak dark fantasy, pulled around 150K new wishlists. I gave it a go, and it’s firmly one for the Elden Ring: Nightreign crowd, as combat is deliberate, positioning-led, and bloody punishing. The crossover data agrees: 16% of wishlisters have played Nightreign, 28% ARC Raiders, and 13% Remnant 2, so fans of the genres it’s blending are turning up.
Empulse, a fast 6v6 movement shooter (think Titanfall, wall-running and mechs) landed at #5 and now sits above 250K wishlists. It’s from 1047, the Splitgate 2 folks, and frankly seems like last-chance saloon after that game’s rough launch last year. Where Splitgate riffed on Portal and Halo, Empulse is more Titanfall crossed with Portal 2’s ability gun (bouncing, heals, and stuff). Around 30% of wishlisters played the demo, 31% have played Titanfall 2, 23% Splitgate 2, and 16% Highguard. Empulse plays damn good, but whether it can carve out space in a crowded, zero-sum live-service market is the open question. I’m a bit worried.
Catch an analysis of the full top 10 (and change) in the new Alinea Insight Substack. Link's in my bio!