Thanks all for reaching out to me, in public & privately. I'm doing well! I feel inspired to keep supporting creatives and eager to continue doing what I do in the way I want. Chet Faliszek made a video, and I think he's much better with words than I am. piped.video/watch?v=hQuNurh-…
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Tiny City is the 217th pack I've released, no end in sight. All packs are free (public domain), no donation/payment/attribution required, no tracking, no sign-up, no ads and they can be used for any purpose in any engine. Total freedom! kenney.nl/assets
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My plushie is finally arriving at people's homes, and it's been great to see how impressed everyone is with the quality! @youtooz absolutely nailed it. 🙇‍♂️ I'll be giving away plushies (I have a tiny stock) soon!
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Anyway, New game assets! ✨ Tiny City contains 130 tiles and works great with my previous (also free) Tiny-series of packs. Feel free to use this in your games, no need for attribution or permission because it's all yours. Download: kenney.nl/assets/tiny-city
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I've added a solid half-tile which you can use to create shadows. In my example I just drew those tiles on a seperate layer and lowered the opacity. Tiled is what I always use for these examples and is something I would massively recommend (free): mapeditor.org/
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I've been pretty locked-in last couple of weeks, here's what to expect! Lots of new game assets with the first releasing tomorrow, free updates for my existing games & software and a long awaited successor 👀
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Don't let billionaires convince you slop is the future. They're used to managing & directing, not making things themselves. Of course they can't see the difference. They don't understand your love for the craft. Keep making personal, beautiful games. You've got my support 💖
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Well, this got out of hand. Instead of telling me my art sucks please pour your energy instead in telling other artists' art is great. You'll feel better, and it actually helps. Tim and me agree on one thing and that's taking long hikes in nature so also consider that 🌲
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Small request for people that have used Asset Forge; show me what you've made! I'm working on a successor (free update, dw) and need to know what kind of models to focus on!
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What a guy
Kenney Vleugels, also known as @KenneyNL, makes their tool for creating 3D models from 2D pixel art free forever. Kenney Shape receives its last update and becomes completely free to use and keep: 80.lv/articles/kenney-shape-…
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Normal companies spend months in meetings, strategy sessions, market research, stakeholder discussions and board approvals before making a major business decision. Me: hm maybe Kenney Shape should be free lol
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Kenney Shape is now FREE! (and it'll remain free, forever) ✨ Previously a paid tool, I'm releasing it as a gift to the community. Today's update will be the final one, with no further updates planned. That way I can focus on new software & projects! kenney.itch.io/kenney-shape
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If you're curious about the app; it allows you to draw in 2D using shapes, apply depth and then it'll generate a 3D model for you! A great tool for quickly creating basic models.
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This is the future. 👄
This is how long it takes to start the itch app on a tiny 1.5ghz arm linux handheld with 1gig of ram
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lol that emoji was on accident but let's go with it
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People often ask if I'm just 1 person or a team; let me introduce the team!
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In all seriousness, they're cute, but they don't really contribute much to the studio's productivity, so I'll be giving them away in the near future! 🎁
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New game assets (Tiny City) on Monday 💕
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Everytime one of my games fails Steam Deck verification I feel bad for the tester who was probably like "...this idiot, now I have to screenshot and put a red box around it in Paint and show him". I'm truly sorry, Steam testers.
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I saw this video on Reddit of DuneCrawl, which uses my Asset Forge for sketching. I love it, in fact, I loved seeing this so much that it gave me a lot of inspiration. Big plans for Asset Forge, hopefully will already be able to share soon. teddit.net/comments/1x2fy0r
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