My name is Lili and I live in the Netherlands. Freelancer and open for more gigs/Full time/Hybrid. My main focus are stylized/handpainted props & environments

Nederland
Happy #Portfolioday ! My name is Lili and I’m a Freelance prop & environment artist from the Netherlands! I´m open for Full time work, contract work and freelance gigs! You can contact me by email or through Big Back Studios ✉️lilibruijn_7@hotmail.com bigbackstudios.com/
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If you love stylized art and tower defense, I hope this finds you #blender #gamedev
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Teal and gold ,curling like a seashell This one belongs in a steampunk ballroom.
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Stylized Traditional Naan Platter artstation.com/artwork/gwwyr… A stylized 3D PBR project focused on hand-painted textures, inspired by Philip Zhang's work. Blocked out in Maya, sculpted in ZBrush, retopologized and baked in Marmoset Toolbag, and textured in Substance 3D Painter. @progjent's ABN Tool was used as a base, with additional details hand painted on separate layers. Special thanks to Ayhan Aydoğan and Mert Ergüden for their valuable feedback and support throughout the process!
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Textured vs clay render Proof that good sculpting holds up even before color touches ittt.
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Lili Bruijn retweeted
forest biome, rendered in marmoset 5
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Lili Bruijn retweeted
waterfall, rendered in marmoset 5
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A whole cozy life bulit inside a single pumpkin 😌 
 #3DArt #GameDev #EnvironmentArt #StylizedArt
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the ambient sound is nice out here
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Lili Bruijn retweeted
Taking the environment in a different direction! Started blocking in the new streets, shop is now on the corner for better composition and I'm about to start working on the paving and road block out. Just a screenshot from Blender.
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Lili Bruijn retweeted
I finally finished this onee! This is my first Unreal project. I was inspired by Japanese Inari shrines and created a mystical forest. I watched many tutorials and I'd like to thank everyone who shared their knowledge and helped me learn. can't wait to learn more!🌸
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A little WIP of my stylized food prop! Still working on the PBR materials and refining the textures
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Lili Bruijn retweeted
Just some pumpkin critters 🕯️🎃✨ #b3d #Blender3D #halloween #pumpkins
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Lili Bruijn retweeted
Go check out what we’ve been up to for the last couple of months. We just released another wicked inside to talk about the class system and whats new for No Rest for the Wicked 😁 piped.video/9M236rDAfgQ?is=ijKO… @wickedgame @moongamestudios
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Lili Bruijn retweeted
Latest props I made for our indie game!
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Primitive shape spam attack on a Barrel. Pew pew pew! #b3d
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Lili Bruijn retweeted
This will be the hardest shot to make it look awesome, but It will be so epic in the end . Latest update from the scene
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planes practice
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Happy #PortfolioDay! ✨ I'm Ege, a 3D artist from Türkiye! I've been creating art for games for almost 10 years now, with a passion for bringing characters, props and ideas to life! Feel free to check out my work and connect! artstation.com/nuclearcinnab… ovacikege@gmail.com
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Lili Bruijn retweeted
Happy #PortfolioDay everyone! I’m a 3d artist passionate about handpainted textures and low-poly models 🎨portfolio: artstation.com/monds
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