Graphics coder @ SEED Electronic Arts

California, USA
New minimal Vulkan example for Windows with Slang shader hot-reload support, ImGui integration. Main purpose is to serve as a ShaderToHuman example. github.com/Kosmokleaner/Vulk… ShaderToHuman: github.com/electronicarts/Sh… piped.video/watch?v=jsFRJa8g… Slang: shader-slang.org
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Martin Mittring retweeted
With everyone busily using LLMs + Blender/Three.js to make 3D models, I thought I'd try a different geometric representation. This dragon isn't a mesh, NeRF, 3DGS, or video model: it's 27kb of GLSL code (generated via LLM), defining a closed-form implicit surface. 🧵 [1/n]
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Martin Mittring retweeted
Goose: my latest programming language. Safer, faster and less memory than Rust/C++ for algorithms where tightly packed, flat data structures matter. It can represent more kinds of data structures as flat, pointer-free bytes than any language I know. github.com/aardappel/goose 1/
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2D Radiance Cascades (HLSL implementation running in Gigi) github.com/Kosmokleaner/Gigi… based on this paper: drive.google.com/file/d/1L6v…
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Martin Mittring retweeted
Strong practical guide for learning formal mathematical expressions from their programming equivalents. Knowing formal mathematical conventions is very important! It will allow you to read technical papers, understand complex algorithms in depth, and translate concepts effectively into code. #Math2Code #HLSL #GLSL #Shaders #Graphics #GameDev #ComputerGraphics #Math #cpp
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Martin Mittring retweeted
Here's my talk from the CVPR 2026 "Bitter Lessons" workshop earlier this summer. I've split it up into parts for the sake of discussion. Part 1: in which I wax poetic about my youth and force the audience to look at my dissertation results.
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Shader To Human V14 github.com/electronicarts/Sh… Added Slang support (tested with Vulkan and one new DX12 example in Gigi), changed FLT_MAX to prevent warning with Slang it becoming inf, fixed warnings Presentation video for the ones that have not seen it: piped.video/watch?v=jsFRJa8g…
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Martin Mittring retweeted
I'm excited to submit my entry, THE STEWARD for the future vision XPRIZE @launchmoonshots YouTube link: piped.video/jc01C2qRVso #FutureVisionXPRIZE
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