Palworld’s developers don’t want to add new Pals just for the sake of having more.
Pocketpair publishing lead John “Bucky” Buckley says the team isn’t thinking, “We need to release 100 new Pals with the next update.”
Instead, they want every Pal to have something memorable, whether it’s their design, abilities, personality, combat role, work skills, or just something weird and funny.
“Ideally, every Pal should have something that gives players a reason to remember it.”