Bioware is dead. Another gaming institution gone.
When I first started making games, it was to have a backup plan. "Maybe I can pivot into the games industry for a more stable career, if I ever need to."
It seems the creator industry is far more stable these days. I think the future of games is with smaller projects and smaller teams, where passion and efficiency thrive instead of corporate greed.
But indie developers are also figuring out what generative AI means for their space, so even that is an unpredictable and unstable space right now.
It's a weird time in games. Things are going to look really different in 2-3 years.
If any affected devs are looking to get into the indie gaming world and want some advice on navigating the marketing/visibility side of it, I'm no expert yet, but always happy to share the challenges we've encountered.
BREAKING: Electronic Arts is cutting 400 jobs and shutting down BioWare, the legendary development studio behind Dragon Age and Mass Effect.
bloomberg.com/news/articles/…