Resources, updates, and inspiration for the Roblox creator community. #RobloxDev For support go to rblx.co/help

The team behind 99 Nights in the Forest sat down with JParty on Made on Roblox to talk about what’s next. 👀 Watch the full episode here: rblx.co/made-on-roblox-ep-1
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New week, new tools. Here’s what we've rolled out this week, with more on the full forum recap below. 🚀 We're simplifying publishing paths, and adding the option to invite early testers 🌑 New UIShadow options 🎨 4K PBR textures in Texture Generation rblx.co/7a3d5f
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New player feedback hits different when you’re watching in real time. The creators behind 99 Nights in the Forest experience it firsthand on Made on Roblox. Watch the full episode here: rblx.co/made-on-roblox-ep-1
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Texture Generation now goes beyond color. Quality mode, now in beta, generates 4K PBR textures with color, roughness, and metalness maps right in Studio. Link below.
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Package Overrides, first shown at RDC, is now in Studio Beta. Now you can edit a package in your place, like repainting a car, and keep the link so updates to the source package still come through.
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Our In-Experience Creation tools are getting a new addition, makeup. Let players design their own looks in real time, like applying makeup in front of a mirror, and save them to their inventory.
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Learn more on the DevForum: rblx.co/738284 Try it for yourself in our Roblox Avatar Creator: rblx.co/e3ce72
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Roblox Creators retweeted
Safely removing build and publish friction for creators is a top priority for us. We just rolled out a simpler path to publish, including early tester access so you can invite up to 10 friends to preview your game before going live.
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Roblox Creators retweeted
Today, Roblox announced that they were making publishing games easier on the platform. I asked Roblox Director of Product Jim Meenan some additional questions creators may have about these changes. Read below! 👇
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Roblox Just Made it Easier to Publish Games: Q&A with Roblox Senior Director Jim Meenan

Today, Roblox announced that they were making publishing games easier on the platform. I had an opportunity to ask the Roblox product lead Jim Meenan a few additional questions creators may have

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This year’s RDC sessions are now live on YouTube for all creators. Dive into updates on new terrain tooling, the future of NPCs, server authority for competitive games, monetization, discovery, and more. 🔗 rblx.co/rdc-2026-sessions
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Roblox Creators retweeted
Automated in-studio terrain/prop blending, for canyon to use in new maps Left is before and right is after #robloxdev #roblox
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Want to make avatar items based on IP you love? You can now apply for Marketplace licenses for body items, clothing, accessories, animations, and makeup. See what’s available in Creator Hub > Licenses and learn more below. #RobloxDev devforum.roblox.com/t/create…
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Where do you get your ideas and inspiration for game updates? The 99 Nights in the Forest team shared how they balance community feedback with their own creative vision. #RobloxDev
Made with AI
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Roblox Creators retweeted
Never expected a Roblox FPS game to have this stunning graphics... Coming soon on @Roblox #Roblox #RobloxDev #RTC #ALCHEMY
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We sat down with @Repotted_ , the dev behind the hit game, Illegal Soccer, to get some of the secret sauce for making successful Roblox games. Here’s some tips, thoughts and behind-the-scenes shots, straight from the dev! 🧵
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5️⃣ “With Illegal Soccer, we really leaned into the absurdity of it (shooting someone & using all sorts of items in a soccer game) while keeping genuine mechanical depth & incentivizing teamwork. But the right answer will be different for every game. It should be your goal to find out what that is for you.”
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