Co-founder, Art & Game Director @ BAFTA-nominated studio @ByttenStudio ► made CASSETTE BEASTS ► Art/Animation/Design/Words ► Mostly on bsky now

Brighton, UK
WEDNESDAY 21 OCTOBER 3PM BST THE CASSETTE BEASTS 2002 SHOWCASE GET IT IN YOUR DIARIES!
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In Cassette Beasts 2002, we've implemented a Rogue System. What the heck is a Rogue System? You might ask us. Wellll we wrote a big blog to explain so enjoy: store.steampowered.com/news/…
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Greetings from day 3 in the Cassette Beasts 2002 press booth, where I have been sealed away like an ancient pharaoh to talk about our game at Gamescom!
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Beast Spotlight #6: Wereknuckle Element: Metal A Southpaw who has honed their combat arts, and their bodies, over many fierce battles. Their flexible metal armour plating can absorb kinetic force which can be redirected with lightning-quick punches and jabs.
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We are looking for a freelance pixelartist/animator to work on monster animations for Aethermancer. We would need an artist who could do character animations in the style shown here. If you are interested, email your portfolio to apply@moi-rai.com retweets appreciated!
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We're thrilled to announce CASSETTE BEASTS 2002, the next adventure from the world of Cassette Beasts, coming soon to all major platforms! We can't wait to tell you more - for now, check out the announcement trailer and wishlist the game on Steam! See you on the other side!
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Some big news: we're happy to announce that Bytten Studio's next game is going to be revealed this weekend at the PC Gaming Show 2026! The live event will air on Youtube and Twitch on Sunday, 7 June 2026 @ 12pm PDT / 3pm EDT / 8pm BST / 9PM CEST See you there! 🎃
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Jay Baylis retweeted
I see a lot of young people on this platform with "aspiring animator/artist" in their bios who have gotten caught up in fandom hysteria and are trying to build cred by shit talking various studios and artists and my professional advice would be: you should all stop doing that
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Jay Baylis retweeted
Lego introduces a new brand, called “Bionicle.”
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O-oh
>class assignment is to find an ad for an existing band/game and make it better >spend time making the Hyperhythm recruitment image >critique time >download the first student submission i see to critique >student submission
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If you like Cassette Beasts, you should draw stuff yourself to show you like it! Even if you aren't confident in your art skills, I promise you it's more fun.
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SPECIAL ANNOUNCEMENT: The team here at Bytten Studio has been working hard on our next game project, which we'll share more information on in 2026. We're really excited for it - we can't talk about it just yet, so please sit tight! In the meantime, have a happy holidays! 🎃
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it's Metroid Prime 4 week, you know what that means: Sylux fancam
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Hey, Cassette Beasts is 50% off on the Raw Fury Steam Autumn Sale! What a great time to bother your friends into playing our monster collecting RPG! 💜 Link below 👇
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Was super cool to chat with Joe @ the Software Engineering Daily podcast about Cassette Beasts, making games and Godot and such! If you wanna listen, check it out here:
Jay Baylis and Tom Coxon are the creators of @CassetteBeasts at @ByttenStudio. They join the show with Joe Nash to talk about the development of their game. @SamuriFerret softwareengineeringdaily.com…
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Jay Baylis retweeted
We are incredibly disappointed by the Labour government's decision to seek advice from such a narrow segment of our industry. You can find our full open letter here: gameworkers.co.uk/open-lette…
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Iconic moments in Bytten Studio history #001
Just minding my own business playing a new game and 8 hours into the story and th-- 😱
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By *sheer* coincidence I happened to bump into @teresajanedavis - the utterly legendary singer from the Sonic R soundtrack! 🔊Now playing: Can You Feel The Sunshine?
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