- Shadow Gangs (DM for Digital/Dreamcast Collect Ed) - Shadow Gangs Zero (Pledges open: kickstarter.com/projects/jkm…) - SG II

Based in United Kingdom
Shadow Gangs Zero launches October 27! Reviewers, YouTubers, streamers & influencers: contact me here or use the email in the press kit for a review key. shadowgangs.net/press-kit/ No embargo. Reviews and previews welcome. No longplays, please.
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I replaced the hostage style and look. Part of lots of other enhancements before 27/10 release on Steam. Wishlist it here: store.steampowered.com/app/4…
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Shadow Gangs Zero: Steam release on 27/10/2026 Coop ready. (local or remote play together). Wishlist here: store.steampowered.com/app/4…
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Replying to @masterlinkueibr
This enemy is not present? maybe on other rom sets? Would be great to know what is the difference in gameplay and levels between the different rom sets of the game.
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SGZ; Planned Steam release on 27/10/2026 Store presence to wish list very soon.
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There will be 3 modes: Arcade (default, reviewers please test this one 😀): Still has all the mini bosses and all the bosses. (around 20 or so levels) Branching: Choose your route, also around 20 levels, not all bosses or mini. Full: Everything we worked on, the full 43 levels.
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SGZ; Simultaneous Co-op, is it still a fair fight? poor boss Collin. You can see both player info on top in the hud. Thanks to some backers who really want the sim coop, The game is designed for single player, but can be played Co-op. Some will enjoy it this way for sure!
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SGZ; Choose the Coop mode you like 😀 Sim Co-op, and it is two players together on screen.
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We have a new mission screen at the start of each mission. Doing now the Simultaneous Coop due to popular demand. Get the game now on Kick if you want your name on the Credits, any version will do. Trailer and wish list for Steam hopefully by the end of this month!
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SGZ; Another backer feedback addressed. He said about the special attack of Monika to look different from that of Dan's tornado attack. Pledge here: kickstarter.com/projects/jkm…
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A backer or friend told me the van looks dull and needs some art and graffiti. I finally got to now address all the backers feedback, add sim coop, make the official trailer and have it up for wish listing on steam by the end of this month. Steam reward will be removed soon.
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Monika; Steam release by the end of October 2026. Store page will be up soon, will let you know. Steam version will have shaders, bloom, shockwave effects, shadows both ground and back and more. Not an emulation, a native enhanced Opengl port. kickstarter.com/projects/jkm…
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SGZ; The last loading screen by the original Shadow Gangs 2020 artist. Pledge here: kickstarter.com/projects/jkm…
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The new Shadow Gangs Zero Neo Geo beta is now available to backers. Get the full update here: kickstarter.com/projects/jkm…
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For people that like work in progress art, this once finished I think will be good to put on the back of cd's, cartridge boxes.
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Shadow Gangs Zero: Complete beta release tomorrow. Pledge here: kickstarter.com/projects/jkm…
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SGZ; There is some differences between Dan and Monika. She is more agile, while Dan is stronger with more reach. Beta complete release (Neo Geo) in 8 days; Pledge here: kickstarter.com/projects/jkm…
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SGZ; Van mini boss. (one of 6 mini bosses) This one I took inspiration from Robocop as I remembered from the late 80s arcade play. Maybe also from Green Beret and Vigilante first level. Hit the driver before he goes back inside the van! Pledge here: kickstarter.com/projects/jkm…
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SGZ; Will have more than 12 hand drawn full screen pixel art illustrations like this. From the original artist of SG Pledge here: kickstarter.com/projects/jkm…
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From the original artist. And finally, I chose here name: Monika! Pledge and get to play the "complete" beta of the game on the NeoGeo by the end of July 2026. And provide feedback if you'd like. Will start the Steam version dev right after Pledge here: kickstarter.com/projects/jkm…
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This level look is inspired from Green Beret (Rush n' Attack) and The Ninja Warriors. Nearly there now the Neo Geo. Complete Beta by the end of July. Pledge here and get to play the complete beta and provide feedback: kickstarter.com/projects/jkm…
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Hand drawn by the original SG artist. Pledge here: kickstarter.com/projects/jkm…
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SGZ; New Kickstarter update: kickstarter.com/projects/jkm…
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SGZ; Neo Geo MVS Pledge here: kickstarter.com/projects/jkm…
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SGZ; The kidnapping scene, by the original artist of Shadow Gangs. AES has memory card support now MVS has backup ram support for Leaderboards Private "complete" beta of the game by the end of the month (Neo Geo) Pledge here while it is still possible: kickstarter.com/projects/jkm…
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SGZ; Time now for some Mega Drive update :) This shows how the game would look like on the Mega Drive. It's not final but this image is using the 4 palettes of the Mega Drive. Pledge here: kickstarter.com/projects/jkm…
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Shadow Gangs Zero One of 6 bosses, along another 6 "mini" bosses. There will be lots of content and levels. Pledge here: kickstarter.com/projects/jkm…
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SGZ; Mission I loading, all hand drawn to native 320 * 224 by the artist of the original Shadow Gangs. No AI in the game. (In the Backers Beta Demo, the loading screen was a placeholder) Pledge here: kickstarter.com/projects/jkm…
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SGZ Backers beta demo will be released tomorrow! Mame and NeoSD. Please share. Bugs expected, but let me know any problems with it. Demo has 7 levels, 2 bonus levels, 2 mini bosses and 1 end boss. (The final game is way more bigger) Pledge here: kickstarter.com/projects/jkm…
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Game main cover in pixel art. No AI anywhere is SGZ. Took a long time to make, what do you guys think about it? Neo Geo Beta demo before the end of this month for all backers! Pledge here to get your Neo Geo demo: kickstarter.com/projects/jkm…
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SGZ; Second bonus stage type:
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SGZ; Two different bonus stages: 1)
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SGZ Final logo
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SGZ (Neo Geo) Pledge here: kickstarter.com/projects/jkm…
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SGZ (Neo Geo) 43 levels, all different looking. Beta on the Neo Geo for all backers before the end of April 2026😃 Feedback for the beta is very welcome and will help make the game as best as can possible. Pledge here to get the beta when it's out: kickstarter.com/projects/jkm…
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SGZ (Neo Geo) Green/Blue/Red enemy ninjas are back :) kickstarter.com/projects/jkm…
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SGZ (Neo Geo) Pledge here: kickstarter.com/projects/jkm…
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