Moving over to the other side, hope to see more of you there :)
Already a lot of great conversations and many great industry folks already there, feels like a critical mass this time around.
Moving over to the other side, hope to see more of you there :)
Already a lot of great conversations and many great industry folks already there, feels like a critical mass this time around.
Fab is now live!
Fab.com is the new unified content marketplace that brings together awesome content from UE Marketplace, Sketchfab and Quixel, and is your one-stop destination to discover, buy, sell and share a wide variety of digital assets.
Here's what's live on Fab today ⬇️
Come work with me! We are looking for an expert in navigation and AI systems to come help us build the next generation of Unreal Engine!
epicgames.com/site/en-US/car…
A New Dawn.
We're entering the next chapter of the franchise and changing the recipe for how we make Halo games. Go behind the scenes with Project Foundry to explore the creative potential of Halo in @UnrealEngine 5.
🎥 aka.ms/HaloANewDawn
Unreal Engine 5.5 Preview 1 is available today 🧰
We’re taking the next leap forward in rendering, animation, and virtual production - plus, improvements to mobile and developer iteration tools!:
epic.gm/unreal-fest-seattle-…#UnrealFest
We are Mega excited about this in particular 🔦
MegaLights, a new experiential feature in 5.5, enables artists to use orders of magnitude more lights. They are movable and dynamic, with realistic area shadows, and can light volumetric fog. See this capture of our live, real-time demo using Quixel Megascans and KitBash3D assets.
#UnrealFest
✨ It's time to move and make some magic happen!
@Fab, launching in October, will be Epic’s new content marketplace offering all digital content creators a single destination to discover, share, buy and sell digital assets.
Starting today, @UnrealEngine Marketplace creators can begin migrating their products to Fab using the Fab Publishing Portal.
Get all the details → fab.com
I havent been tweeting much lately, just been very busy with my new role at Epic which I am very much enjoying!
Its exciting to take a small part in making this amazing game engine, and the future that is ahead!