Greetings Apes! #VR * VR Meetups: Bi-Weekly * Foundry: Multiplayer VR Dev Template * VR Dev Shop: The Guild discord.gg/GHFKqDkxkQ

Did you miss us? We're back for 2024! Join us January 25 to 29, 2024 at MIT for the seventh MIT Reality Hack! Applications open next week!
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Spatial Ape retweeted
Replying to @FeedingKarma
We want Foundry to be able to support multiple networking systems, but since nearly every part of it uses networking there’s no way to do that unless we can code in a backend-agnostic way.
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Help Us Forge Foundry: A Call for Community Feedback spatialape.substack.com/p/he… #VR #VRDev
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Trying Apple Vision Pro UI. It's so good.
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Our Dev Shop is now open. Got VR projects on your mind? Would love to hear from you.
Exciting news from @SpatialApe - our VR dev shop is now open for business! Ready to create your next immersive VR experience or tackle a complex development challenge? Let's chat! Drop a DM and let's turn your VR dreams into reality. 🚀 #VRDevelopment #OpenForBusiness
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[Reminder] Shirly Spikes talks "My Journey + Working on the development of Magic Leap 2"... This Thursday 6/15, 1pm PST/4pm EST open.substack.com/pub/spatia…
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Spatial Ape retweeted
🧪 New experiment! 3D Liquid shader made with @threejs and #raymarching . 🔗 Live demo: matiasgf.dev/experiments/sha… 🌊 The shader uses the object rotation to generate the waves with ray-marching. 💻 Source code: github.com/matiasngf/portfol… #shaders #threejs #drei
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"AWE Reflections, Launch News, & Next Meetup Speaker: Shirly Spikes, Interactive Audio Designer from Magic Leap" spatialape.substack.com/p/aw…
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Exciting news from @SpatialApe - our VR dev shop is now open for business! Ready to create your next immersive VR experience or tackle a complex development challenge? Let's chat! Drop a DM and let's turn your VR dreams into reality. 🚀 #VRDevelopment #OpenForBusiness
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Exciting news - our VR dev shop is open for business! Ready to create your next immersive VR experience or tackle a complex #XR development challenge? Let's chat! Drop us a DM, and let's turn your VR dreams into reality. 🚀 #VRDevelopment #XR #OpenForBusiness
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Watch our Talk at AWE 2023! "The Case for Custom: Jump Ship from Walled-Garden Multiplayer-VR" piped.video/ZcdEsg5k080 with @BRCvr, @VRWorldSociety, and more! piped.video/ZcdEsg5k080
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Exciting news from the #XR world as @Apple unveils their new headset! 🎉 At #SpatialApe, we're all about harnessing the power of these kinds of experiences. Stay tuned to see how we'll incorporate this news into Foundry! #AppleXR spatialape.com/
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So, um, Apple is, like, in my industry now and stuff... 🥽 #XR #VR #AR #Unity3d
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Spatial Ape retweeted
“We have to build our own worlds and not rely on large platforms [like #Microsoft #AltspaceVR].” Great panel at #AWE2033 with Athena Demos, Justin Barnett, Daniel Sisson, Robert Nelson and Angelina Dayton @JustinPBarnett @danielsisson #robertnelson @angelinadayton @skydeas1
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Come by the Spatial Ape booth 824
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Spatial Ape retweeted
📽️ NEW VIDEO Some people are saying Quest 3 not having eye tracking is a mistake. I disagree. Let's talk about. piped.video/tQy7FShvTBM #VR #metaquest3 #metaQuest
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Any AI news fans here? Should be since AI and VR are sister technologies, IMO. This YT channel kinda rules. More concise way to get updates on AI. Highly recommend subbing. piped.video/watch?v=EIYwmiE8…
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Really enjoyed chatting with Eddie on the XROM podcast, I've been so busy I haven't had a chance to listen to the episode until tonight though! I talked too much, but it was a fun convo piped.video/watch?v=QnnlrCme…
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Spatial Ape retweeted
[Reminder] Matt Brannies talks "My Independent Redesign of a Popular VR Game"... This Thursday 5/18, 1pm PST/4pm EST #VR #UX open.substack.com/pub/spatia…
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