Isaac Lab 3.0, by the numbers:
• New modular, lightweight architecture
• Multi-physics + multi-rendering support
• Training at scale
• Newton physics: MJWarp for articulated rigid bodies, MPM for particles, VBD for deformables — mix and match solvers per task
• Target tasks: dexterous manipulation, cable insertion, complex articulated control
One framework, swappable physics — the sim-to-real story, upgraded.
We’re excited to announce the official release of NVIDIA Isaac Lab 3.0. 🎉
Isaac Lab 3.0 brings a new modular and lightweight architecture along with major new capabilities across the robot learning workflow: multi-physics and multi-rendering support, training at scale, and streamlined deployment on real hardware.
With Newton integration, the new OVRTX renderer, RL post-training, and LEAPP deployment, there’s a lot to explore.
Here’s a look at what’s new 🧵
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