It was Gloomwood's early access anniversary this weekend, and I'm very grateful for everyone who has supported the game over these years.
I know the craving for the bank update (and eventual 1.0) is high. We're working on it. For now, here's a small tease of the bank:
I'm so glad that Dementium 2 finally got the re-release it deserves, one of my favorite DS titles can now be played properly on PC with it's original visuals intact.
Throughout the bank, there are security kiosks where constables (or even yourself) can trigger the alarms, turning your simple one on one encounter with a lowly officer into a messy ordeal against a whole squad.
Throughout the bank, there are security kiosks where constables (or even yourself) can trigger the alarms, turning your simple one on one encounter with a lowly officer into a messy ordeal against a whole squad.
"Why did that Constable explode?"
He was pretty low health, so the buckshot pellets from his partner's shotgun not only killed him, but there were enough to spill over and greatly damage his corpse. The revolver shot finished destroying the corpse, which gibbed it.
New Blood Presents 🩸
From Executive Producer Airdorf Games and Director Andrés Borghi
An UNHOLY mixture of retro survival horror and live-action cutscenes
A game by Saibot Studios
Starring Clara Kovacic
Tenebris Somnia.
OUT NOW:
The frater of the monastery has been converted into a field hospital for the Constabulary. The strain on manpower has meant that quick and dirty amputations are the usual treatment.
F.E.A.R's biggest missed opportunity was not turning those games into a series of X-Files SWAT operations instead of trying to build an epic Halo trilogy around a ghost girl that nobody gives a shit about.
The frater of the monastery has been converted into a field hospital for the Constabulary. The strain on manpower has meant that quick and dirty amputations are the usual treatment.