Crafting @KellioAI and other AI stuff. Lead developer & Co-Founder at @dawnstudioco

Worldwide
We started developing a brand new video editor—Kellio. What it will do: - A powerful AI assistant to help you edit your videos faster. - All the necessary tools to get professional videos—keyframes, transitions, color grading, and more. - Advanced export up to 4K with social media presets. - Your personal branded overlays. - Transcript-based cutting. All local and free on your device, except the AI features :) Props to @denissimutin for design and @kristianvtr for AI research. P.S.: I'll post all my learnings every day while building it. Stay tuned.
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Artem Simutin retweeted
This new @veritasium documentary follows EUV from abstract concept to working system. It links the industry history with the physics and engineering challenges behind it, as well as the persistence needed to make the seemingly impossible possible. ms.spr.ly/6017t0sm5
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Artem Simutin retweeted
lucia-auth remains the best auth library i have ever used and nothing else has come remotely close
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Artem Simutin retweeted
I'm using Kubernetes to run my products on Hetzner. But not because it needs to scale - but because it's super practical. Whenever I hear people say "Kubernetes is overkill" they always talk about it from a "scale" perspective. My reasons: I want staging/sandbox + production environments, and I want a smooth deployment process. I push to a branch on GitHub, a pipeline starts, new code is deployed, old code is gracefully shut down, traffic is pointed over. Like I'm used to with PaaS. Kubernetes + Helm does this super well! This would be hell to automate with just docker and various manual scripts... But of course, you can overengineer just about anything and ramp up cost... That isn't specific to Kubernetes. Kubernetes can be just about as simple as you want it to. I think this is misunderstood 👇
Kubernetes migration almost killed our startup. Where we were: - 8 EC2 instances - Ansible for deploys - Boring but working - $1200/month AWS bill Why we migrated: - New investor wanted 'cloud-native' - Engineers wanted K8s experience - Competitors were using it - Seemed like the future 6 months later: - 3 engineers spending full-time on K8s - AWS bill at $4500/month - Deploys took longer than before - More outages, not fewer - Product development stalled We rolled back: - Moved to ECS Fargate - 2 week migration - Back to $1800/month - Engineers back on features K8s is amazing for scale. We weren't at scale. Technology should solve problems you actually have.
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Meanwhile the design gets a bit more refined for @KellioAI editor
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Day 26 of building @KellioAI State of the resizing feature... 😅 Math doesn't add up...
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Day 25 of developing @KellioAI editor Now the editor has support for videos, images, audio, text elements. Enhanced the timeline experience by adding vertical and horizontal scrollbars. Now doing the element resizing and moving to other tracks. Here is a quick preview...
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Day 24 of developing @KellioAI editor. Now I am working on supporting more media types - images, audio. It won't be long until it's done
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Day 23 of developing @KellioAI editor 🎬 The render media is done and now it shows rendering progress... it works really well. The only thing that the settings doesn't work rn but will be connected in a few moments... want to make other things work before doing that...
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Thank you @claudeai for helping me to prototype something...
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Day 19-21 of developing @KellioAI editor 🎬 Within two days I managed to implement minimal logic of videos export. Tomorrow going to play more with it and implement UI updates
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Day 20 of developing @KellioAI editor 🎬 Today I implemented project saving... moving to video rending... it will a fun ride...
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Day 17-19 of developing @KellioAI editor 🎬 Did a lot of work on the timeline and playback... Now it's the actual player which can render videos and text. It supports all the playback buttons, fullscreen preview, element positioning and resizing. Improved the timeline zoom a bunch, now it zooms into your cursor which is much nicer UX. Render current timestamp and frame. Implemented timeline cuts. And a lot of architecture refactoring behind the scenes...
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People who switched to bun from node.js, how is your experience?
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[Kellio Editor] Day 16 Today I finally removed mocked preview image and implemented the actual player. Now it supports play, pause, fullscreen. Also, I did a bunch of progress on the timeline elements: now you can move them around, implemented playhead with seek functionality with mouse events. Also, did drag & drop for overlays. Tomorrow I feel like doing even more... @KellioAI
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This is what you need to use to implement drag & drop in React. Working right now with @dndkit library... man, it's so good and easy to use... It's simple, functional and works as you expect it to work. Here is the overview of the API: 1. Context - by using context you define scope of the drag and drop interactions. It has onDragEnd, onDragCancel, callbacks that allow you to listen for these events. 2. Draggable - it the element that should be dragged. 3. Droppable - this is the area where you can drop elements.
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Artem Simutin retweeted
Repost if you're loving the community so far!
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i need to buy a .com domain i need to buy a .com domain i need to buy a .com domain i need to buy a .com domain i need to buy a .com domain i need to buy a .com domain i need to buy a .com domain i need to buy a .com domain i need to buy a .com domain i need to buy a .com domain (btw, it impossible)
i need to buy a new domain i need to buy a new domain i need to buy a new domain i need to buy a new domain i need to buy a new domain i need to buy a new domain i need to buy a new domain i need to buy a new domain i need to buy a new domain i need to buy a new domain
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What is you primary AI provider? I personally like to use @grok everytime I have a question or need to debug something. If other let me know in the comments.
67% OpenAI
22% Anthropic
0% Google
11% Grok
9 votes • Final results
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[Kellio Editor] Day 15 Implemented timeline drag & drop feature... thanks to @dndkit which is fantastic library to work with 🔥 Plus I finished working on a few timeline primitives which will allow me to easily manage the timeline items positions, timings, etc... Here is a quick demo.
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Today I switched to @zeddotdev It's amazing. The team did a great job last year on functionality, AI features, and stability. It reminds me of NeoVim's convenience. You must try it if you haven't - it's fire! 🔥
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