Made the Narrative FPS @INDUSTRIA_game for PC, PlayStation5 and Xbox X/S. Working on INDUSTRIA 2. Newsletter for updates: bleakmill.com

Berlin, Glasgow
New Logo and font for our indie studio! We are bleakmill, and we love to make atmospheric & narrative first person games. After our debut release INDUSTRIA (PC, Xbox Series, PS5) we are now working on the next thing. Stay tuuuned!
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little comparison of release version and the update we are working on👀
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working on the next update for our narrative FPS
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Update 5 is live on Steam
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Update 4 is live on Steam
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It hurts to be sitting at 48% positive ratings after putting all our hearts and souls into this game over 4 years. So much struggle, joy and difficulties our tiny team has overcome. The critique is fair. Sorry to let you down everyone. We got work to do. Only forward from here.
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INDUSTRIA 2 is out NOW on Steam 👀 Play as Nora and jump into a strange parallel dimension overrun by a hostile AI in this narrative FPS campaign with Survival-Horror elements and a diegetic inventory.
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We have to delay INDUSTRIA 2 to April 29th. We are super sorry for everyone who eagerly waited for the launch, especially this short notice. Turns out finishing a singleplayer FPS campaign with a team of 8 is hard. It needs a bit more time in the oven. full update below⬇️
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Our dear friends will release something special, really-really soon! Keep your eyes on this, cosimic voyagers! (wishlist & instabuy!)
RELEASE DATE ANNOUNCEMENT INDUSTRIA 2, our singleplayer FPS adventure comes out next week, April 15th. Three long years of punching above our weights with a team of 8 devs scattered around the globe culminates in something we're super proud of💛 Wishlist links below ⬇️
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RELEASE DATE ANNOUNCEMENT INDUSTRIA 2, our singleplayer FPS adventure comes out next week, April 15th. Three long years of punching above our weights with a team of 8 devs scattered around the globe culminates in something we're super proud of💛 Wishlist links below ⬇️
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some fresh gameplay from the fish cannery captured on @NVIDIAGeForce RTX 5080 poor machines get to know Nora's shotgun better
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🔊doors getting fun now with physics controls and sound design 🔊
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added a wip trader, what do you think?
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We're making Half-Life: Alyx, except its called INDUSTRIA 2 and is a flat screen indie narrative adventure FPS from a 7 people team probably not going to meet expectations BUT we make it anyway because we love what we're doing💛(trying our best I swear)
I’m making Lethal Company, except it’s called LIVING HELL and is a survival horror co-op game for 1–4 players. Venture into Pelican City to scavenge, collect specimens, and make it home before the deadly sunrise that turns animals and humans into terrifying mutations
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yo were still alive, just grinding away on our narrative fps
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teamed up with @CrowbarDevs to make a Steam Bundle of Black Mesa and INDUSTRIA👀 (link in comments)
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Our indie game: - slow paced survival horror FPS - deep mystery story - industrial romanticism - diegetic inventory - robot body horror - machine overgrowth
My indie game: - post-Soviet cyberpunk - melancholic atmosphere - driving through snowy landscapes - fighting robots - deep story
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Played the demo for @bleakmillgames upcoming game Industria 2 and man oh man does it have VIBES. Its such a beautiful use of older school workflows, incredible balance of material response and gorgeous moody lighting. Can't wait for the full release!
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hey, our survival horror FPS demo just hit 200+ reviews and "very positive" on Steam 🥳 still playable till sunday night, so lets gooooo
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our narrative survival horror FPS demo is out- NOW👀
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10k players and super positive feedback made us prolong the playtest until monday👀
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