Founder/CEO/CTO/CCA @ @OurWorldTheGame, @OASISWEB4 @H0L0NET & @yoga4autism_UK. Co-creating a better world one byte at a time, autism is my superpower.

London
Anyone need a app/hApp/dApp/oApp/website/game/service building or know anyone? I plan to build on my new HoloNET HDK and ODK(OASIS Development Kit) so I can earn while I continue building the core infrastructure... ๐Ÿ˜ I can do apps, games, websites, services, anything you can think or dream I can build... ๐Ÿ˜ plus you get early and free access to Our World (your app will be featured in and be integrated with the new decentralised distributed 3D map of the world as a replacement for Google Maps/Earth) and the OASIS network setting your app/website/ game apart from everyone else and also allow much deeper integration with everyone and everything else on the new internet including all blockchains, holochain, IPFS, ActivityPub, SOLID, ThreeFold, etc... ๐Ÿ˜‡ This way it will be future proof so you do not need to keep paying to port your app to the new fad, network, platform, chain, operating system... once you build on the ODK you are set for life! ๐Ÿ™‚ So your not only investing in the now... you will also be investing in the future and also doing your bit to help cocreate a better world... time to UNLEASH your inner SUPERHERO ๐Ÿ˜ P.S You will also receive a lot of karma for your Our World avatar which will help you progress through the game quicker unlocking more quests, special powers such as being able to fly, teleport, telekinesis etc. You can also redeem these for real world rewards such as holofuel, crypto etc as well as yoga workshops, retreats, massage, spa, health shop/food etc... ๐Ÿ™‚ As you can see from my linked in profile I have been working in the industry as a top contractor for over 25 years, I was one of the mostly highly rated contractors in London working for all the big names including Nokia, Microsoft, KPMG, HSBC, JP Morgan and many more! I came top of my class with a 1st class honors degree in Computing & Informatics, only one took on with just a telephone interview with Nokia and scored top marks on all technical tests. So as you can see you are in very good hands! ๐Ÿ™ linkedin.com/in/david-ellamsโ€ฆ Https://www.ourworldthegame.โ€ฆ Https://oasisweb4.com Https://www.gofundme.com/ourโ€ฆ github.com/oasis panxpan.com/projects/guardiaโ€ฆ
1
7
21
1,785
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
๐Ÿš€๐ŸŒŒ OASIS CQL โ€” ONE UNIVERSAL DATA MODEL. ONE QUERY LANGUAGE. 230+ WEB2 & WEB3 PROVIDERS. ONE OASIS! Introducing COSMIC Query Language (CQL) โ€” a powerful cross-provider query engine built into the WEB4 OASIS API and COSMIC ORM! ๐Ÿ”ฅ The internet remains fragmented across databases, blockchains, cloud platforms and decentralised networks. OASIS is building a unified abstraction and aggregation layer to bridge them. ๐ŸŒŒ COSMIC ORM โ€” ONE UNIVERSAL DATA MODEL At the heart of OASIS is the Holon โ€” our universal data object, built around a hybrid fractal holonic, multi-parent, cached, multidimensional graph architecture. COSMIC ORM provides a common interface for creating, reading, updating and deleting Holons across supported Web2 and Web3 providers. ๐Ÿ’Ž CQL โ€” ONE QUERY LANGUAGE CQL enables powerful queries across supported heterogeneous data sources. โœ… Structured JSON queries through WEB4 โœ… Cross-provider federation and bounded joins โœ… Filtering, sorting, pagination and projections โœ… Grouping, aggregations and relationship queries โœ… Native execution and capability validation โœ… Access controls, provenance and resource limits โœ… COSMIC ORM and STAR CLI integration ๐Ÿ”ฅ LATEST DEVELOPMENT PROGRESS โ€” NOVEMBER 2026 ๐ŸŒ 230+ providers across the wider OASIS Web2/Web3 ecosystem โšก 40 implemented CQL query types/provider profiles ๐Ÿงช 37 providers with scoped hosted HTTP verification โœ… 5 providers with browser verification; broader testing underway The wider ecosystem and verified CQL scope are distinct. โšก HYPERDRIVE โ€” INTELLIGENT ORCHESTRATION HyperDrive provides routing, automatic failover, load balancing and replication across supported infrastructure. Together, WEB4, CQL, COSMIC ORM and HyperDrive form a foundation for resilient, interoperable applications. ๐ŸŒ REAL-WORLD POSSIBILITIES ๐Ÿ”น WEB2 โ†” WEB3 MIGRATION Simplify data movement between traditional databases and decentralised technologies, including Holochain. ๐Ÿ”น AI & INTELLIGENT AGENTS Give AI applications a unified, permission-controlled API for supported data sources, with further possibilities through WEB6/FAHRN. ๐Ÿ”น CROSS-PROVIDER APPLICATIONS Combine SQL, NoSQL, graph databases, cloud platforms and blockchain data through consistent interfaces. ๐Ÿ”น RESILIENT INFRASTRUCTURE Reduce dependence on individual storage systems through supported HyperDrive failover and replication. ๐Ÿ”น FUTURE WEB3 PAYMENTS Imagine buying coffee with Bitcoin using fast application-level validation followed by blockchain settlement through a properly designed hybrid payment system. ๐ŸŒŒ THE BIGGER VISION WEB4 aims to remove unnecessary barriers between technologies, creating a unified foundation for interoperability across Web2 and Web3. ๐Ÿ”ฅ COMING SOON: INTERACTIVE DEMONSTRATIONS We're preparing live demonstrations of CQL, COSMIC ORM and HyperDrive, bringing cross-provider querying and infrastructure resilience to life! ๐ŸŒ Discover OASIS: oasisomniverse.one ๐ŸŒ Explore WEB4: web4.oasisomniverse.one ONE UNIVERSAL DATA MODEL. ONE QUERY LANGUAGE. 230+ WEB2 & WEB3 PROVIDERS. ONE OASIS. ๐ŸŒŒ๐Ÿš€ #OASIS #WEB4 #CQL #COSMICORM #HyperDrive #DataFederation #Interoperability #Web3 #Blockchain #AI #Holochain
1
3
7
257
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
1/7 ๐Ÿš€ John Carmack raises a fundamental question about AI-generated software: why reinvent everything when we can compose optimised, reusable building blocks? That's the philosophy behind OASIS Omniverse! ๐ŸŒŒ WEB4, WEB5 STAR, STARNET, WEB6 FAHRN & OGEngine provide reusable infrastructure for AI agents, apps & interoperable games. Including ODOOM & OQUAKE! ๐ŸŽฎ๐Ÿ”ฅ Let's break down the architecture! ๐Ÿงต๐Ÿ‘‡ oasisomniverse.one
AI may well be able to write massive software projects โ€œfrom scratchโ€, but that almost certainly isnโ€™t the fastest / highest performance / highest security / most token efficient way to do things. Good building blocks matter. In addition to RLโ€™ing the agents on final task loss, we should try to get them to regularize the building blocks as well. What would the standard library look like that makes the agents most effective? It is likely at the limit that it turns out to be some alien organization of code, but given the existing human-bias in training, I bet that in the near term it would be lovely code that old programmers would appreciate. I suspect the same could be said for mathematics, but that is out of my lane.
1
5
14
434
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
๐Ÿš€๐Ÿ”— HOLONET v4.4.0 IS HERE! ๐Ÿ”ฅ Bringing Holochain 0.7.1 support to .NET, C# & Unity! ๐ŸŒ HoloNET is our open-source bridge between Holochain and the .NET ecosystem, making it easier to build powerful, agent-centric, decentralized P2P applications! โœจ THE HOLONET ECOSYSTEM ๐Ÿ”น HoloNET Client โ€” Communicate with Holochain conductors and zomes through a powerful .NET API. ๐Ÿ”น HoloNET ORM โ€” Map Holochain data to strongly typed C# objects, simplifying data access and development. ๐Ÿ”น HoloNET API โ€” Higher-level abstractions and simplified integration for building Holochain-powered applications. ๐Ÿ”น HoloNET Manager โ€” Desktop tools for managing Holochain applications, conductors and connections. ๐Ÿ”น HoloNET HyperNET โ€” Decentralized P2P multiplayer networking for games and immersive virtual worlds! โšก WHY IT MATTERS โœ… Holochain 0.7.1 compatibility โœ… .NET 10 and C# support โœ… Unity game engine integration โœ… Agent-centric P2P networking โœ… Strongly typed data access โœ… Cross-platform development โœ… Improved reliability and scalability โœ… OASIS WEB4 and Edge Runtime integration ๐ŸŒ SOURCE CODE & RELEASES ๐Ÿ’ป GitHub: github.com/holochain-open-deโ€ฆ ๐Ÿ“ฆ NUGET PACKAGES ๐Ÿ”— HoloNET Client v4.4.0: nuget.org/packages/NextGenSoโ€ฆ ๐Ÿงฉ HoloNET ORM v4.4.0: nuget.org/packages/NextGenSoโ€ฆ ๐Ÿ› ๏ธ HoloNET API: nuget.org/packages/NextGenSoโ€ฆ ๐Ÿ–ฅ๏ธ HoloNET Manager: nuget.org/packages/NextGenSoโ€ฆ ๐ŸŽฎ HoloNET HyperNET: nuget.org/packages/NextGenSoโ€ฆ ๐ŸŒŒ Part of the OASIS Omniverse ecosystem! One interoperable ecosystem. Infinite possibilities! ๐Ÿš€ #HoloNET #Holochain #DotNET #CSharp #Unity #P2P #OpenSource #OASISOmniverse
๐Ÿš€๐ŸŒŒ MASSIVE OASIS OMNIVERSE RELEASE UPDATE! ๐Ÿ”ฅ We've been cooking! ๐Ÿ‘จโ€๐Ÿณ Major releases across WEB4โ€“WEB6, decentralized AI, offline-first computing, P2P networking, gaming & more! ๐Ÿ“ฆ LATEST RELEASES: ๐Ÿ”ฅ OASIS Runtime v5.1.0 โšก OASIS Edge Runtime v1.2.0 ๐ŸŒŸ STAR ODK Runtime v4.1.0 ๐Ÿ–ฅ๏ธ ONODE Manager v1.0.1 ๐Ÿ”— HoloNET v4.4.0 โ€” Holochain 0.7.1! ๐ŸŽฎ OGEngineClient v2.1.0 (RemoteOnly + Edge) ๐ŸŽฎ OGEngineClient + Edge + Unity v1.1.0 ๐ŸŒ OASIS API Native Endpoint v2.1.0 ๐Ÿงฉ OASIS NuGet Packages v2.0.6 Plus major advances across ODOOM, OQUAKE, OQuake2, OQuake2 RTX, OQuake3, STARNET, WEB6 AI and Our World! ๐ŸŒ โœจ Offline-first apps & games ๐Ÿ”„ Hybrid HyperDrive + Holochain P2P sync ๐ŸŒ€ Cross-game portals & teleportation ๐Ÿค– Decentralized multi-agent AI ๐ŸŒฑ Real-world quests & GeoNFTs ๐Ÿ›ก๏ธ Enhanced resilience & interoperability ๐Ÿ”ฅ AND THERE'S EVEN MORE! We've also been busy with releases across our other repositories! ๐Ÿ› ๏ธ OIDE โ€” Our integrated development environment for building OASIS-powered apps, games and experiences. โšก HyperDrive Client โ€” Think Google Drive, Dropbox or OneDrive, but for the entire Omniverse! ๐ŸŒŒ Manage Holons, files, data, NFTs, quests, OAPPs, assets, Smart Bricks and more across OASIS and STARNET through one unified interface! Plus more developer tools, SDKs and ecosystem upgrades! Dedicated announcements coming soon! ๐Ÿ‘€ ONE ECOSYSTEM. INFINITE POSSIBILITIES. ๐ŸŒŒ ๐Ÿ“ฆ github.com/NextGenSoftwareUKโ€ฆ ๐Ÿงต Full breakdown + download links below! ๐Ÿ‘‡ #OASISOmniverse #WEB4 #WEB5 #WEB6 #OpenSource
1
13
30
1,558
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
๐Ÿš€๐ŸŒŒ MASSIVE OASIS OMNIVERSE RELEASE UPDATE! ๐Ÿ”ฅ We've been cooking! ๐Ÿ‘จโ€๐Ÿณ Major releases across WEB4โ€“WEB6, decentralized AI, offline-first computing, P2P networking, gaming & more! ๐Ÿ“ฆ LATEST RELEASES: ๐Ÿ”ฅ OASIS Runtime v5.1.0 โšก OASIS Edge Runtime v1.2.0 ๐ŸŒŸ STAR ODK Runtime v4.1.0 ๐Ÿ–ฅ๏ธ ONODE Manager v1.0.1 ๐Ÿ”— HoloNET v4.4.0 โ€” Holochain 0.7.1! ๐ŸŽฎ OGEngineClient v2.1.0 (RemoteOnly + Edge) ๐ŸŽฎ OGEngineClient + Edge + Unity v1.1.0 ๐ŸŒ OASIS API Native Endpoint v2.1.0 ๐Ÿงฉ OASIS NuGet Packages v2.0.6 Plus major advances across ODOOM, OQUAKE, OQuake2, OQuake2 RTX, OQuake3, STARNET, WEB6 AI and Our World! ๐ŸŒ โœจ Offline-first apps & games ๐Ÿ”„ Hybrid HyperDrive + Holochain P2P sync ๐ŸŒ€ Cross-game portals & teleportation ๐Ÿค– Decentralized multi-agent AI ๐ŸŒฑ Real-world quests & GeoNFTs ๐Ÿ›ก๏ธ Enhanced resilience & interoperability ๐Ÿ”ฅ AND THERE'S EVEN MORE! We've also been busy with releases across our other repositories! ๐Ÿ› ๏ธ OIDE โ€” Our integrated development environment for building OASIS-powered apps, games and experiences. โšก HyperDrive Client โ€” Think Google Drive, Dropbox or OneDrive, but for the entire Omniverse! ๐ŸŒŒ Manage Holons, files, data, NFTs, quests, OAPPs, assets, Smart Bricks and more across OASIS and STARNET through one unified interface! Plus more developer tools, SDKs and ecosystem upgrades! Dedicated announcements coming soon! ๐Ÿ‘€ ONE ECOSYSTEM. INFINITE POSSIBILITIES. ๐ŸŒŒ ๐Ÿ“ฆ github.com/NextGenSoftwareUKโ€ฆ ๐Ÿงต Full breakdown + download links below! ๐Ÿ‘‡ #OASISOmniverse #WEB4 #WEB5 #WEB6 #OpenSource
2
8
20
2,209
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
If only you could also see the extreme activity in the private repros... ๐Ÿ˜‰
1
6
245
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
222 providers now supported, 100+ AI models supported in web6... nearly 500k downloads... things are seriously moving now... new releases inbound... nuget.org/profiles/OASISOmniโ€ฆ
5
13
623
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
Just look at the uptick in extreme activity in the main OASIS repro... something has been seriously cooking... but what exactly? ๐Ÿ˜‰ maybe the recent activity on the other repros can give some clues...
1
6
17
388
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
There's a reason we have been quiet... lots going on behind the scenes... including lots of releases and other big news... the calm before the storm... ๐Ÿ˜‰
9
21
518
instagram.com/reel/DekfJWxtaโ€ฆ This car is gonna be sooooo banned from flying! Lol there's no way you can use it on public roads! Lol for starters it will blind all the other drivers with all the steam clouds it leaves behind! Lol plus can you imagine all the accidents and chaos it...
1
32
...would cause?! It would be a nightmare! I can't believe no one is thinking ahead like this?! It's only a toy for private use! The infrastructure, laws, regulations, insurance, health and safety, even having a pilot license to use it etc is still a long way off!
10
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
โšก MORE OASIS UPDATES... Been ridiculously busy cooking behind the scenes ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฅ and there are SO many updates coming across the entire OASIS ecosystem. One we are particularly excited about: ๐Ÿ“ฑ ONODE Edge + OASIS Edge Runtime We've created a new lightweight ONODE designed to run on phones and other edge devices. And importantly โ€” this isn't just for games. ๐Ÿ‘‡ The Edge Runtime is being built as a core OASIS capability for: ๐ŸŒ Websites ๐Ÿ“ฑ Mobile apps โญ OAPPs ๐ŸŽฎ Games ๐Ÿฅฝ AR/VR experiences ๐Ÿงฑ STARNET Smart Bricks ๐Ÿ› ๏ธ Other OASIS-powered applications and services The goal: allow OASIS-powered experiences to continue operating offline or in low-connectivity environments, then automatically resync when connectivity returns. ๐ŸŒ๐Ÿ”„ Our World is already using the new Edge Runtime, making this especially powerful for geospatial AR experiences where reliable connectivity isn't guaranteed. But here's where it gets really interesting... ๐Ÿ”€ HYBRID SYNC ENGINE The new Edge Runtime uses a hybrid synchronization engine combining: โšก HyperDrive + ONET โ€” synchronization between Edge and hosted full ONODEs ๐Ÿงฌ Holochain P2P Gossip โ€” decentralized peer-to-peer synchronization between participating nodes Rather than relying on one synchronization path, the Edge Runtime can combine OASIS infrastructure with Holochain's decentralized P2P capabilities. So this means phones can still sync even over Bluetooth, mesh networks etc even when offline! Offline โ†’ Local Edge Runtime โ†’ P2P / ONET โ†’ Full ONODE โ†’ OASIS ๐ŸŒŒ We've also: โšก Upgraded HyperDrive to v3 ๐ŸŒ Upgraded ONET for the new edge architecture ๐Ÿ”— Upgraded HoloOASIS to work with the Edge Runtime ๐Ÿ’พ Upgraded SqlLiteOASIS for the Edge Runtime ๐ŸŽฎ Deeply integrated the Edge Runtime into the OGEngine Client ๐Ÿ”ฅ Upgraded ODOOM to the new OGEngine Client + Edge Runtime โšก Upgraded OQUAKE to the new OGEngine Client + Edge Runtime ๐Ÿงฌ Upgraded HoloNET to the latest Holochain v7.0.0 ODOOM and OQUAKE are great demonstrations of what this means in practice. โœˆ๏ธ Play while travelling or without a reliable connection โ†’ reconnect โ†’ automatically resync. ๐Ÿ”„ But the exact same underlying architecture isn't limited to gaming. Imagine an OAPP, website or mobile experience continuing to function when connectivity disappears โ€” with changes stored locally and synchronized back into the wider OASIS when connectivity becomes available again. ๐ŸŒ๐Ÿ“ฑ That's particularly important for remote areas, travelling, field applications and real-world experiences such as Our World. Offline-first isn't a game feature. It's becoming an OASIS platform feature. ๐ŸŒŒ And that's STILL only part of what's been happening... ๐Ÿ˜‚๐Ÿซ  We've been working through a MASSIVE number of new releases across the entire OASIS ecosystem while putting a huge amount of work into fully automating our end-to-end CI/CD pipeline and fixing/upgrading our GitHub Actions. ๐Ÿ› ๏ธ๐Ÿš€ Not everything exciting is visible on the frontend. A lot of important backend work and technical debt has been getting cleaned up so we have stronger, more scalable foundations for everything that's coming next. We used to publish daily technical updates... There's now simply too much happening to find the time to document everything every day! ๐Ÿ˜‚ So... ๐Ÿ‘จโ€๐Ÿ’ป Who would be interested in a weekly OASIS DEV PULSE? A concise weekly update covering: ๐Ÿš€ New releases โšก WEB4 โ†’ WEB10 progress ๐ŸŒ Provider integrations ๐Ÿง  AI/WEB6 ๐ŸŽฎ OGEngine + Our World ๐Ÿงฑ STARNET ๐Ÿ”— HoloNET + Holochain ๐Ÿ“ฑ ONODE/ONET + Edge Runtime ๐Ÿ”€ Hybrid Sync Engine โšก HyperDrive ๐Ÿ› ๏ธ Infrastructure + CI/CD โœจ And whatever else we've been cooking... Would you read it? ๐Ÿ˜‰๐Ÿซก๐ŸŒŒ #OASIS #DevUpdate #Holochain #EdgeComputing #P2P #OfflineFirst #GameDev #Web4 #Web5 #Web6 #AI
3
8
22
812
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
๐ŸŒ OUR WORLD IS EVOLVING. We have made a lot of progress on Our World recently, and we're getting closer to integrating Light Seed. ๐ŸŒฑ Imagine Pokรฉmon GO-style geospatial AR quests โ€” but designed to reconnect people with nature and reward positive real-world action. ๐ŸŒณ Plant trees ๐Ÿ—‘๏ธ Clean up litter ๐ŸŒฑ Restore local environments ๐Ÿฆ‹ Discover & learn about wildlife ๐Ÿฅพ Explore nature ๐Ÿ’š Complete real-world good deeds โœจ Earn Karma for making a difference And that's just the beginning. Our World already supports creating geospatial quests and GeoNFTs through Creator Mode. Quests can contain multiple objectives and sub-quests, prerequisites and rewards โ€” while larger quests can become Missions, with major Missions spanning entire Chapters. Rewards can include items, NFTs, GeoNFTs and more. And because Our World is part of OGEngine and the wider OASIS Omniverse, those rewards don't have to stay in one experience. ๐Ÿคฏ ๐Ÿ”‘ Find a Golden Key hidden in a real-world park โ†’ use it to unlock a Golden Door in OQUAKE. ๐ŸŸฅ Find a Red Keycard in OQUAKE โ†’ use it to unlock something in ODOOM. ๐ŸŒ Real world โ†’ virtual world โ†’ another game โ†’ back into the real world. Cross-game quests. Cross-game inventory. Shared assets. Persistent identity. One interconnected Omniverse. All powered by the WEB4 OASIS API + WEB5 STAR API. ๐ŸŒŒ And soon, STARNET will introduce a Quest Builder as part of its decentralized App/Asset Store, built around composable Smart Bricks โ€” allowing creators to build and share experiences across the ecosystem. Meanwhile, the OASIS continues to expand: โšก 220+ providers and counting ๐Ÿค– 100+ AI models and counting The pieces are coming together. ๐Ÿซก๐Ÿซ  What will YOU create? ๐Ÿ˜‰๐ŸŒŒ ourworld.oasisomniverse.one #OASIS #OurWorld #AugmentedReality #AR #Web4 #Web5 #Metaverse #Gaming #GameDev #GeoNFT #Nature #ReFi #AI
4
3
11
644
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
๐ŸŒŒ OASIS OMNIVERSE โ€” LIVE AMA ๐ŸŽ™๏ธ Weโ€™re excited to announce that OASIS is joining Crypto Streams Lounge for a LIVE Telegram AMA! ๐Ÿš€ ๐Ÿ“… September 22, 2026 โฐ 6PM UTC ๐Ÿ“ Crypto Streams Lounge โ€” Telegram Weโ€™ll be diving into the OASIS Omniverse and the technology weโ€™ve been building across our rapidly expanding ecosystem โ€” from Web4 โ†’ Web10 and decentralized infrastructure to AI, gaming, metaverse interoperability and beyond. ๐ŸŒ๐Ÿค–๐ŸŽฎ Weโ€™ll be talking about: โœจ WEB4 OASIS โ€” our interoperability and abstraction layer connecting Web2, Web3 and decentralized technologies โญ WEB5 STAR โ€” OAPPs, Smart Bricks, STARNET and the gamification/metaverse layer ๐Ÿค– WEB6 โ€” next-generation AI orchestration powered by FAHRN and multi-agent intelligence ๐ŸŽฎ OGEngine โ€” bringing OASIS interoperability into games, worlds and engines ๐ŸŒ€ HoloNET โ€” bridging Holochain with .NET, Unity and the wider developer ecosystem ๐ŸŒ Our World โ€” taking the Omniverse into the real world through geolocation and AR ๐Ÿš€ WEB7 โ†’ WEB10 โ€” where we're heading next And of course, we'll be taking LIVE questions from the community! ๐Ÿ™ ๐Ÿ† USDC prizes will also be available during the AMA! ๐Ÿ“… September 22 โฐ 6PM UTC ๐Ÿ“ Crypto Streams Lounge ๐Ÿ‘‰ t.me/cryptostreamslounge Come meet the team, ask us anything, and discover what we're building as we continue connecting the decentralized world into one interoperable OASIS. ๐ŸŒŒ People. Planet. Purpose. โค๏ธ๐ŸŒโœจ #OASIS #OASISOmniverse #Web4 #Web5 #Web6 #Web3 #AI #Blockchain #Holochain #Metaverse #GameDev #AMA
2
7
11
350
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
๐Ÿ›ก๏ธ WHAT IF YOUR AI INFRASTRUCTURE GOT STRONGER WHEN THINGS WENT WRONG? AI providers fail. Models time out. APIs hit rate limits. Agents stall. Performance changes. Most AI systems treat these as problems to recover from. OASIS WEB6 learns from them. Through FAHRN's anti-fragile intelligent routing, every success AND failure can improve future decisions. ๐Ÿง  Agents are continuously scored โšก Speed is measured ๐ŸŽฏ Accuracy & performance are tracked ๐Ÿ’ฐ Cost is considered ๐Ÿ›ก๏ธ Reliability is learned ๐Ÿ”„ Failures influence future routing If an agent stalls, times out or fails, FAHRN updates its routing scores. If another consistently performs better, workloads can naturally move toward it. And because WEB6 sits across 100+ providers, models, protocols and orchestrators, the system isn't dependent on one model, one company or one AI stack. Provider goes down? โžก๏ธ Fail over. Provider becomes slow? โžก๏ธ Route around it. A better model appears? โžก๏ธ Start using it. An agent repeatedly underperforms? โžก๏ธ Its routing score falls. And through Holonic BRAID, those learned outcomes can persist rather than disappearing after the request ends. So WEB6 doesn't just aim for resilience. It learns from adversity. The more the network operates, the more information it gains about what works, what doesn't, and where intelligence should be routed next. ๐Ÿ›ก๏ธ ANTI-FRAGILE AI INFRASTRUCTURE Built to adapt. Built to learn. Built to evolve. Part of OASIS WEB6. web6.oasisomniverse.one #WEB6 #FAHRN #AI #AIAgents #AgenticAI #AIInfrastructure #ArtificialIntelligence #OASIS
1
3
10
335
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
๐Ÿง  WHAT IF AI DIDN'T HAVE TO START FROM ZERO EVERY TIME? Every AI conversation. Every agent. Every solved problem. Every successful reasoning strategy. What if that intelligence could persist, evolve and help future AI systems solve similar problems more efficiently? That's the idea behind HOLONIC BRAID. ๐Ÿงฌ A fractal shared memory and reasoning architecture built into OASIS WEB6. When an AI agent solves a problem, its reasoning patterns can become reusable knowledge. Instead of every agent independently rediscovering how to solve the same type of problem... Intelligence compounds. A high-tier AI can generate an advanced reasoning strategy once. A lower-cost model can then reuse that strategy to solve future problems at a fraction of the cost. The result? โšก Higher accuracy ๐Ÿ’ฐ Lower AI costs ๐Ÿง  Persistent memory ๐Ÿ”„ Reusable reasoning strategies ๐ŸŒ Shared collective intelligence And Holonic BRAID doesn't just store conversations. Memory exists across a fractal hierarchy: ๐Ÿ’ฌ Session ๐Ÿค– Agent ๐Ÿ‘ค User ๐Ÿ‘ฅ Groups & Communities ๐ŸŒŽ Geographic Holons ๐ŸŒ Earth With configurable membrane rules controlling what information can be shared, propagated or kept private. This means intelligence can grow from individual interactions into collective knowledge โ€” without every AI system having to start from scratch. Don't just make AI smarter. Let intelligence compound. ๐Ÿงฌ HOLONIC BRAID The memory and collective intelligence foundation beneath FAHRN and OASIS WEB6. #WEB6 #AI #HolonicMemory #CollectiveIntelligence #AIAgents #FAHRN #ArtificialIntelligence #OASIS
4
5
9
270
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
So who here is checking out the APIs and the STAR ODK/CLI/Low/No code generator and is planning to build on the OASIS? For a special limited time you all have free and open access during our ALPHA testing phase and rollout... Even if you have no coding experience you can vibe code and bring any idea alive... from internal research we did we found junior devs, senior devs and AI vibe coding you get around 70% increase in productivity, speed and ease building on the OASIS rather than building your own stack... AI agents love building on The OASIS! ;-)
3
4
12
248
David Ellams ๐Ÿ”ฎ๐ŸŒŸ๐ŸŒด๐ŸŒŽ retweeted
๐Ÿค– ONE AI AGENT ISN'T ALWAYS ENOUGH. Some problems need multiple perspectives. Others need the best answer at the lowest possible cost. That's why OASIS WEB6 includes FAHRN. ๐Ÿง  Fractal Adaptive Holonic Reasoning Network FAHRN is a self-optimising reasoning network that intelligently orchestrates 100+ AI providers, models, protocols and orchestrators to determine how AI systems should work together. โšก Parallel โ€” multiple agents tackle a problem simultaneously for higher accuracy. ๐Ÿ”— Serial โ€” the best-fit agent handles the task with intelligent fallback, optimised for lower cost. ๐Ÿงฉ Decomposed โ€” complex problems are broken into sub-problems and routed to the agents best suited to solve them. ๐ŸŒณ Hierarchical โ€” agents coordinate across structured levels and responsibilities. ๐Ÿ—ฃ๏ธ Debate โ€” agents challenge and critique each other's reasoning. ๐Ÿ—ณ๏ธ Vote โ€” agents evaluate competing solutions and reach a collective decision. And FAHRN continuously learns from outcomes โ€” scoring agents based on performance, speed, cost and reliability to improve future routing. So it's not just about asking: "Which AI model should I use?" It's about asking: "What is the smartest and most efficient way to solve this problem?" Higher accuracy when you need it. Lower cost when you don't need maximum reasoning power. ๐Ÿค– FAHRN โ€” Fractal Adaptive Holonic Reasoning Network Part of OASIS WEB6. web6.oasisomniverse.one #WEB6 #FAHRN #AI #MultiAgentAI #AgenticAI #AIAgents #ArtificialIntelligence #OASIS
1
4
6
219