Games That Weren't covers cancelled video games and unreleased games across a variety of consoles + home computers. Running since 1999 online + longer offline.
Mike the Dragon is a cancelled #C64 conversion of a very early Kingsoft #Amiga release - very similar to Chuckie Egg. Sadly never completed due to time constraints, thankfully Protovision kindly provided remains for the GTW archives many years ago.
gamesthatwerent.com/gtw64/mi…
Today we take a look at Rage by id Software, which was released on a variety of platforms including #PC, #Xbox360 and #PS3. Grzegorz Antosiewicz dissects & highlights a large number of differences and items cut from the final release.
gamesthatwerent.com/2021/12/…(opens in a new tab)
Today is our big #GTW64 xmas update for 2021, with a special new release of Gyro Shoc for you to play. Plus a glimpse of Vale of Shadows, 38 new entries and 37 updates added to the archives. Happy holidays all & we hope you enjoy!
gamesthatwerent.com/2021/12/…#c64#unreleased
Deathstalker is a cancelled #C64 conversion of a #ZXSpectrum and #AmstradCPC Codemasters title. Abandoned due to a coding glitch + developer inexperience at the time. There is an early prototype available on the GTW site to check out:
gamesthatwerent.com/gtw64/de…
Here is a great #bbcmicro recovery that you may have missed of a very obscure and previously unknown Pole Position clone called Flat Out. Now fully preserved and released on Christmas Day. Check out the full story and download at stardot.org.uk/forums/viewto…
💬 Quake Advance: How a Lost Game Boy Shooter Prototype Came Alive
The roughness is doing a lot of the emotional work here. Quake Advance is fascinating as a technical experiment, but the slow performance would probably make me quit quickly. I keep judging it like a game, even though it was really a glimpse into a developer’s workbench. Maybe that’s unfair. Would you rather have seen a compromised official Quake port or preserved this way?
#GameBoyAdvance#QuakeAdvance#retrogamingconsole-classics.com/retroga…
Hey @fgasking check out this developer interview by @nerd_cage -- there's some discussion here about cancelled games, including Project Dreams!
Link: piped.video/4uoNKr3QbrA
Calling all #Commodore64#C64 enthusiasts…
If you are not quite sure what FREEZE64 is all about, you may enjoy finding out by reading this *NEW* FREE PDF copy of issue 88:
freeze64.com/2026/10/19/free…
Please support with a subscription, back-issue, or cuppa
FREEZE64.com
New GTW release: Pro Tennis, a very early Amstrad CPC prototype by David Bradley at Clockwize. There's not much to play, but offers a glimpse of the game taking shape before development stopped. Thanks to Dean Hickingbottom for preserving the prototype.
gamesthatwerent.com/2026/10/…
Yet another #NES prototype recovered! Today we’re releasing an earlier 1992 build of Nigel Mansell’s World Championship Racing by Gremlin. Used as a reference for a conversion, this build features title screen, credit, and speed differences:
gamesthatwerent.com/2025/06/…
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Yet another #NES prototype recovered! Today we’re releasing an earlier 1992 build of Nigel Mansell’s World Championship Racing by Gremlin. Used as a reference for a conversion, this build features title screen, credit, and speed differences:
gamesthatwerent.com/2025/06/…
The Arcade 1971–1999: The Stories Behind Classic Coin-Ops, Told by Their Creators
A celebration of the games, creators and machines that made the arcade such a special place.
Hurry! Selling fast: bitmapbooks.com/collections/…#bitmapbooks#books#arcade#gaming
Super fortunate that Greg Holmes carried a camera in the Gremlin Graphics offices. A wonderful treasure trove for British video game historians and lovely memories for those devs featured.
Unreleased Newgrounds Game for the Nintendo Gameboy Advance
-2d run and gun sidescroller
-Based on popular Newgrounds franchise character
-Original engine was made by Tom Fulp
The game is Alloy by "Black Hammer Games" Check out the YT Video to support the channel
As I'm in a #Wizball mood at the moment here's some history. Shown here is my 1st rough idea for a #ZXSpectrum ld scr, then a start of an attempt. Next is Simon Butler's sketch showing me how to change the art to landscape, then the original ld scr by myself.
#OceanSoftware