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GAMEDEV CASES retweeted
The Moon has always been part of human culture and life. Today, we can look at and work our magic on the Moon - for instance, in Unreal Engine. Don't forget to add the CHARGE.R game to your Steam wishlist. #indiegame #gamedev #UnrealEngine #scifi #moon
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GAMEDEV CASES retweeted
The generation of a pseudo-lunar landscape based on noise textures for a drone journey is almost ready. The Moon will be waiting for you! A secret from the developer's kitchen: this isn't 3D #indiegame #indiedev #scifi #moon
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This is #ScreenshotSaturday show your GAME Wishlists is what gives us developers an indicator of reality, it's hope. I need your support for my mystic puzzle Sci-Fi on the Moon @charge_r_game #gamedev #gaming #cozygames #indiegame
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This world of the future is for those who love puzzles, mystic, peace, and brain activity needs your support on Steam. Humanity has built a energy weapon on the #Moon to protect Earth from space threats. You're the one who will awaken this system #scifi store.steampowered.com/app/4…
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GAMEDEV CASES retweeted
The Moon will be waiting for you! You’ll see this on the terminals. Some of the units are moving across the lunar surface to specific locations for some reason, perhaps they’re on a mission. A secret from the developer's kitchen: this isn't 3D #indiegame #indiedev #scifi #moon
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GAMEDEV CASES retweeted
It will be a cascading waterfall of energy, a form of pure energy unknown to humanity until now. Alternatively, this stream constitutes information. Imagine a node that compresses the data stream and performs the function of an "archivist router." #indiegame #indiedev #vfx
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At first glance, this is a simple task: a frame with sections for a UI element (Border) in Unreal Engine. Here are 3 ways for you. The issue of centering and proportions when changing the length and size of sections. But that’s okay if the element is square #gamedev #UnrealEngine
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I spent a long time experimenting and searching for exactly what I needed. It started with a "rabbit hole" then moved on to various signals in pipes and, for instance, this, a distorted grid. Finally, last night, I created an Unreal Engine material that I hope will be the one.
The first draft of transferring your digital consciousness into an artificial body. These are light signals in the darkness, like movement through an optical fiber, but that’s not what it is. You will see this while scenes are loading. Do you like it? #indiegame #indiedev
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GAMEDEV CASES retweeted
The first draft of transferring your digital consciousness into an artificial body. These are light signals in the darkness, like movement through an optical fiber, but that’s not what it is. You will see this while scenes are loading. Do you like it? #indiegame #indiedev
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This is #ScreenshotSaturday show your GAME Wishlists is what gives us developers an indicator of reality, it's hope. I need your support for my mystic puzzle Sci-Fi on the Moon @charge_r_game #gamedev #gaming #cozygames #indiegame
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This world of the future is for those who love puzzles, mystic, peace, and brain activity needs your support on Steam. Humanity has built a energy weapon on the #Moon to protect Earth from space threats. You're the one who will awaken this system #scifi store.steampowered.com/app/4…
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Evening Game Dev. Rabbit Hole [version 0.4], Unreal Engine material. I flipped the layers - the one that moves is in front, and the static one is behind it. But the hole vibrates, it pulses... hehe
Rabbit Hole ver 0.3, Unreal Engine material. I’ve added depth, layer in the foreground. This isn’t quite the "space motion" effect yet, and likely won't become one; I’ll have to start from scratch. It suck in the consciousness, this vfx will be for something else #vfx #gamedev
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Rabbit Hole ver 0.3, Unreal Engine material. I’ve added depth, layer in the foreground. This isn’t quite the "space motion" effect yet, and likely won't become one; I’ll have to start from scratch. It suck in the consciousness, this vfx will be for something else #vfx #gamedev
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This is #WishlistWednesday show your GAME Wishlists is what gives us developers an indicator of reality, it's hope. Please support my mystic puzzle Sci-Fi on the Moon @charge_r_game #gamedev #gaming #videogames #steam #indiegame
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This world of the future is for those who love puzzles, mystic, peace, and brain activity needs your support on Steam. Humanity has built a energy weapon on the #Moon to protect Earth from space threats. You're the one who will awaken this system #scifi store.steampowered.com/app/4…
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GAMEDEV CASES retweeted
The interface falls into place in the game. Here is the core indicator of your main actions. Yes, these are various draft versions of a background that reacts to the state of the capacitor. But final look will be different. #indiegame #indiedev #vfx
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Jumping UV. Jumping game developer in jumping Unreal Engine. This can serve as a basis for various effects. If I start jumping in reality, there will be an earthquake, I think I'm Godzilla. WAT?! #gamedev #UnrealEngine #vfx
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This is #ScreenshotSaturday show your GAME Wishlists is what gives us developers an indicator of reality, it's hope. I need your support for my mystic puzzle Sci-Fi on the Moon @charge_r_game #gamedev #gaming #cozygames #indiegame
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This world of the future is for those who love puzzles, mystic, peace, and brain activity needs your support on Steam. Humanity has built a energy weapon on the Moon to protect Earth from space threats. You're the one who will awaken this system. #scifi store.steampowered.com/app/4…
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GAMEDEV CASES retweeted
Inside the developer's kitchen! We're currently at the stage of creating the user interface. Here is an Unreal Engine material that handles the main HUD indicators for your robot body. #indiedev #indiegame #gamedev
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