Assistant Professor at UNC, previously a postdoc at Meta AI, PhD from UPenn, video understanding, multimodal AI, a basketball enthusiast.

Chapel Hill, NC
Sharing my CVPR 2026 talk from the Vision for Intelligent Task Assistants workshop: "From Perception to Agency: The Cognitive Stack for Video Task Assistants." It covers our SVI-Bench project (svi-bench.github.io/) plus a video+robotics project we'll release soon. w/ @YuluPan_00 @mmiemon @Han_Yi_724 @mars_su0311 @baiqil0203 gedasbertasius.com/talks
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What to remember in the past to act—spatial, temporal or motion details? We often assume what’s useful, but that’s hard to know in advance. Meet IMPRINT 🧠: retain rich memory first, then learn to use it for control. Compact latents keep inference fast as history grows. 🧵 1/10
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I’ll be at #COLM2026 this week presenting EgoMemReason! Our benchmark asks how well multimodal agents can build and use memory to reason across a week of everyday life-tracking object changes, connecting past events, and inferring recurring patterns. 📍 Poster #71, Imperial Ballroom 🗓️ Tuesday, Oct. 6, 4:30–6:30 PM PDT Stop by to chat about the work and what comes next: how can we build persistent memory that helps agents learn from experience over time? Exciting work with Yue Zhang @zhan1624 (co-lead), Shoubin Yu @shoubin621, Ce Zhang @cezhhh, Zengqi Zhao, Jaehong Yoon @jaeh0ng_yoon, Hyunji Lee @hyunji_amy_lee, Gedas Bertasius @gberta227, and Mohit Bansal @mohitban47 (@unc_ai_group @unccs)! 🌐 Website + Benchmark: egomemreason.github.io/ 📄 Paper: arxiv.org/abs/2605.09874 I’m also on the industry job market for opportunities starting summer 2027. Would love to connect!
🚨 Excited to share EgoMemReason, a benchmark for multi-level memory-driven reasoning (entity, event, and behavior memory) over week-long egocentric videos (average 25.9 hours of temporal backtracking)! 📉 Current long video approaches can retrieve isolated event, but struggle with long-horizon memory that requires retrieve and understand across multiple events and long time: tracking evolving entities across days, linking temporally distant events, and abstracting recurring behavior patterns from long observations. 🎥 EgoMemReason evaluates these challenges through 500 human-verified questions spanning entity, event, and behavior memory, requiring aggregation over an average of 5.1 evidence segments and 25.9 hours of temporal backtracking. ⭐️ Across 17 models/frameworks, even the best model achieves only 39.6% accuracy, revealing that long-horizon multimodal memory remains far from solved.
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Check out @abhirammaddukur's work! 🚀 We processed ~523 hours of Ego-Exo4D video 🎥 and release the SMPL-H reconstructions for the camera wearer. We put a lot of effort into curating this data and hope it will be useful to the community! 🔗 Data & Code: abhiram824.github.io/egoexo4…
I am excited to present Ego-Exo4D-HM - a large-scale dataset of 4D human motion reconstructions for Ego-Exo4D’s captures! We process ~523 hours of egocentric and exocentric video across 2500+ videos. Paper: arxiv.org/abs/2609.30187 Website: abhiram824.github.io/egoexo4…
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📣 Our work MolmoMotion was accepted into NeurIPS 2026 as Spotlight 🏆 We showcase that 3D motion *prediction* is a strong yet very learnable prior for robotics and video generation tasks. All artifacts are released, please give it a try! See you in Atlanta 🥳
Excited to share that MolmoMotion has been selected as a Highlight paper at NeurIPS 2026! 🎉 Our code, model weights, dataset, and benchmark are all openly available: 📊 MolmoMotion-1M — the largest dataset of action-described, object-grounded 3D point trajectories, built from 1.16M videos. 🤖 MolmoMotion-4B — a 4B model for language-conditioned 3D motion forecasting, achieving state-of-the-art results on PointMotionBench with demonstrated transfer to robot planning. 📏 PointMotionBench — a human-verified benchmark for 3D motion forecasting, spanning 111 object categories and 61 motion types. Download, experiment, and build on it—we’d love to see what you create! molmomotion.github.io/
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Students sometimes ask me if it still makes sense, in this accelerating age, to pursue a PhD in AI. Perhaps counterintuitively, I think it's a great time to do so. I wrote up some thoughts on this here: web.mit.edu/phillipi/www/wri…
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Toru raises fundamental concerns with which I agree. It is amazing to see the progress in VLMs such as Astra, building on the work of generations of scientists. But Astra doesn't cite what it is building on (I have co-authored a couple of in-hand rotation papers which might have been used in the Astra pen-spinning demo). I fully acknowledge that VLMs make the result of previous research much more accessible to the general public, just like encyclopedias and Google Search did earlier, and that is a good thing. However, in the past, society had mechanisms like patent disclosures and paper citations as ways of doing credit assignment. Should we not accuse these AI models of plagiarism if they don't cite their sources? Somewhat relatedly, I note the open letter by 25 Fields Medalists in response to the Navier Stokes result complaining about the disruption caused to the mathematics research process. Some people interpreted it as turf protection, but the point was more subtle. If certain kinds of creative work stops because incentives are disrupted, it is like farmers eating their seed corn.
Inspired by recent thoughts from senior researchers whom I deeply respect (e.g. @JitendraMalikCV @Michael_J_Black @Ken_Goldberg @phillip_isola), I wrote down some thoughts as a junior researcher too. The recent Astra demos in dexterous manipulation are truly impressive. But they also raise two questions that I don’t think academia has good answers to yet: - How should credit be assigned when an agent synthesizes many prior works into a new research result? - How can academia attract and retain talents when so much of its incentive structure relies on credit? I reflect on these questions in more detail in a blog post. Curious to hear what others think, and debates are very welcome! toruowo.github.io/blog/posts…
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We’re teaching a new course at Penn: CIS 6280 · World Models 🌍 cis.upenn.edu/~cis6280/ Every day, LLMs amaze me with one more thing they can solve. But I’ve always felt there’s more to learn than what humans have written down—from observing the world, interacting with it, and experiencing what happens next. To me, that’s what world models are about—and why I see them as one of AI’s next big bets. However, I struggled to find a systematic course on them—so we are building one! Topics will include: representation learning, generative models, simulation, model-based RL, video and 3D generation, world models for robotics, reasoning, and code-based world models. Hands-on work will include: - Building an environment - Training a world model - Learning a policy and a final research project with leaderboard. We’re already six lectures in. Slides, demos, and readings are public, and we’ll keep adding materials throughout the fall. Big thanks to our TA team— @TongMutianTMT @hagsaeng_bag @EnxinSong @KeelyAi04 —for helping bring this course to life!
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Video models have become good at recognizing actions but still struggle to infer what people are trying to accomplish, why they chose a particular action, and what they will do next. We built SVI-Bench to measure this gap. We'll present it at #ECCV2026 next week. The video below gives a short overview of the work. I also wrote a short post on the broader research direction: gedasbertasius.com/post/from…
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Really excited to see the VideoTree idea evolve from a hierarchical representation into an interactive search space for long video agents! 🌲🔍 Our new work, VideoTreeSearch (VTS) lets agents hierarchically navigate the long video, revisit earlier decisions, backtrack from unpromising paths, and self-correct as they search for the right evidence. This makes long video reasoning more adaptive and leads to strong gains across both grounded and general long-video QA. Great work led by Ce, excited to see where this direction goes! 🚀 Check Ce's thread for more detail 👇
Excited to share our new work, “Searching Videos as Trees: Self-Correcting Agents for Grounded Long Video QA.” Grounded LVQA requires a model to answer a question about a long video and localize the short interval supporting its answer. We introduce VideoTreeSearch (VTS), which organizes the video as an adaptive temporal tree and lets an agent search, backtrack, and revise its search path. VTS brings strong gains on three grounded LVQA benchmarks and also transfers to general long-video QA. (1/9)
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For my first post, I’m sharing a letter @NVIDIA signed on why open models matter. AI will transform every industry, power every company, and be built by every country. Open models strengthen safety and cybersecurity, accelerate innovation and diffusion, and enable sovereignty. The world needs both frontier closed models and frontier open models. images.nvidia.com/pdf/Open-W…
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Excited to share our new work, “Searching Videos as Trees: Self-Correcting Agents for Grounded Long Video QA.” Grounded LVQA requires a model to answer a question about a long video and localize the short interval supporting its answer. We introduce VideoTreeSearch (VTS), which organizes the video as an adaptive temporal tree and lets an agent search, backtrack, and revise its search path. VTS brings strong gains on three grounded LVQA benchmarks and also transfers to general long-video QA. (1/9)
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Our proposed VideoTreeSearch achieves state-of-the-art results across all grounded long-video QA benchmarks while also being more efficient than prior agentic video methods. We also show that we can achieve strong temporal grounding results even if we don't use any manually labeled long video data. Check out Ce's thread below for more details. Work with @cezhhh @YuluPan_00 @ZiyangW00 @mohitban47
Excited to share our new work, “Searching Videos as Trees: Self-Correcting Agents for Grounded Long Video QA.” Grounded LVQA requires a model to answer a question about a long video and localize the short interval supporting its answer. We introduce VideoTreeSearch (VTS), which organizes the video as an adaptive temporal tree and lets an agent search, backtrack, and revise its search path. VTS brings strong gains on three grounded LVQA benchmarks and also transfers to general long-video QA. (1/9)
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Gedas Bertasius retweeted
Highly performant open weights frontier models such as Kimi are a competitive threat to OpenAI & Anthropic, but probably for everyone else these are a win. Hope more US entities will release top quality open weights models as well. Government regulation of AI models to prevent public harm could be done equally for proprietary or open weight models. Classic arguments in favor of open source software apply to AI models too.
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Gedas Bertasius retweeted
Thrilled to share that EgoMemReason is accepted to #COLM2026 ✨ EgoMemReason is a benchmark for memory-driven reasoning over week-long egocentric videos, designed to test whether existing methods can build and use persistent visual memory: tracking how entities evolve over time, connecting related events separated by hours or days, and inferring recurring behavioral patterns from sparse observations. It contains 500 questions spanning three memory types and six reasoning challenges, with each question requiring evidence from 5.1 video segments and 25.9 hours of memory backtracking on average. Across 17 MLLMs and agentic frameworks, the best method achieves only 39.6% accuracy, revealing substantial limitations in current long-horizon visual memory systems. 👇🧵
🚨 Excited to share EgoMemReason, a benchmark for multi-level memory-driven reasoning (entity, event, and behavior memory) over week-long egocentric videos (average 25.9 hours of temporal backtracking)! 📉 Current long video approaches can retrieve isolated event, but struggle with long-horizon memory that requires retrieve and understand across multiple events and long time: tracking evolving entities across days, linking temporally distant events, and abstracting recurring behavior patterns from long observations. 🎥 EgoMemReason evaluates these challenges through 500 human-verified questions spanning entity, event, and behavior memory, requiring aggregation over an average of 5.1 evidence segments and 25.9 hours of temporal backtracking. ⭐️ Across 17 models/frameworks, even the best model achieves only 39.6% accuracy, revealing that long-horizon multimodal memory remains far from solved.
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Gedas Bertasius retweeted
Happy to share my position paper that appeared @icmlconf this week! I make a case about the last mile problem of longitudinal local adaptation being a necessary goal of assistive AI - one that hasn't received as much attention, especially in embodied contexts
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WatchAct: A Benchmark for Behavior-Grounded Robot Manipulation Baiqi Li, Ce Zhang, Yu Fang, Yue Yang, Shangzhe Li, Mingyu Ding, Gedas Bertasius arxiv.org/abs/2606.26443 [𝚌𝚜.𝚁𝙾 𝚌𝚜.𝙰𝙸 𝚌𝚜.𝙲𝚅]
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ICML 2026 is coming up, which means it's been 5 years since I presented TimeSformer at ICML 2021 (arxiv.org/pdf/2102.05095). It turned out to be the most cited paper I've published, and it's still the only ICML paper I have. A bit of the story behind it. 🧵👇
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One thing I did differently with this paper was to release the code before publication, which I hadn't done before. I think that ended up being one of the biggest reasons it got adopted so quickly. People could build on it right away instead of waiting until it was published.
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Despite its effectiveness, TimeSformer had significant limitations. It needed large-scale pretraining to work well, and it struggled with fine-grained temporal understanding. Five years later, I'd say the latter problem is still largely unsolved, as shown by our recent TimeBlind benchmark (arxiv.org/pdf/2602.00288). Fittingly, TimeBlind was rejected from ICML 2026, so it won't be my second ICML paper after all:)
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