Currently working on Anchor Point/Iron Curtain Call

İstanbul, Türkiye
Guys, I’ve been cooking something... IRON CURTAIN CALL WW3: Third time’s the charm. Demo is out soon Wishlist on Steam: store.steampowered.com/app/5… ironcurtaincall.com #gamedev #indiedev #GamingClips #solodev
2
1
31
614
World War 3 patch notes #gamedev #indiedev #GamingClips #solodev
9
282
Here is a longer version of the trailer of my upcoming game. What do you think of it??? if you are interested a wishlist would help a lot store.steampowered.com/app/5… Also for more in depth info about the game is here ironcurtaincall.com/
1
1
17
314
Whale Dev Studios retweeted
Guys, I’ve been cooking something... IRON CURTAIN CALL WW3: Third time’s the charm. Demo is out soon Wishlist on Steam: store.steampowered.com/app/5… ironcurtaincall.com #gamedev #indiedev #GamingClips #solodev
2
1
31
614
Today on Anchor Point! #Devlog 01.10, Anchor Point (in-engine, WIP): - Thorne Bay Main Street: 13 new buildings - Harbor Hall and the café rebuilt - East Fleet Harbor: 41 berths - Ocean specular AA, terrain tiling fix A shared-world commercial fishing sim in Southeast Alaska. #indiedev #solodev #gamedev What do you think?
4
4
90
1,412
Today I’ve been working on the second biggest port on my game Anchor Point, it’s coming together well! #gamedev #indiedev
2
3
75
1,048
A quick update on Anchor Point! Currently fine tuning the world's level design and polishing fine details on the vessels. I’m heavily focusing on giving the towns and surroundings a unique character. What do you think of the looks? I’ll be sharing more in engine footage soon. #indiedev #gamedev #unrealengine #development
2
45
999
I’ve been playtesting my co-op multiplayer fishing game with bots for months. But they never tell me if the fishing loop is boring lol… Soon I need actual humans. For those who’ve done this, how did you find your first real testers? #gamedev #indiedev
9
5
53
2,041
Today's catch from the cold Alaskan waters :) A photo taken with the photo mode in my upcoming game Anchor Point! Steam wishlist page will be coming soon! If you are into fishing games keep this game in your radar! #gamedev #indiedev #steam #solodev #gaming #fishing #devlog
4
96
1,533
Gamedev is so overwhelming sometimes…
5
2
41
1,237
:) Seeing your dream game coming together is so much fun! What do you think of this loading screen? #gamedev #indiedev #steam #anchorpoint #upcoming #indie #solodev #devlog
8
1
82
1,802
Here are couple of screenshots taken with the photo mode from our upcoming MMO Commercial Fishing Simulation game called Anchor Point! Enjoy cold Alaskan water views! #indie #gamedev #steam #anchorpoint #upcoming #indiedev #solodev #devlog
2
5
96
2,462
Reel & Deal didn't get a single bad review yet!! It's been 3 months and no negative reviews! good for my first project I guess :) You can check it out here! store.steampowered.com/app/4… #indie #indiedev #fable #claude #gamedev #steam #fishing
1
5
55
1,312
Tired of "you've used your 40 free background removals this month"? I built Batchroom: self-hosted batch background removal + image pipelines. Your hardware, no meters, no cloud. One Docker container. MIT core. Totally FREE! batchroom.app
1
21
876
Been solo-building a fishing MMO for over a year. Got so frustrated with one system that I accidentally made a whole second game out of my fish database. Reel & Deal — a roguelite where real fishing knowledge wins runs. 600+ species, dynamic weather, and way too many hours of my life. May 19 on Steam. Wishlist if it looks like your thing store.steampowered.com/app/4…
2
16
528
Hey, I'm a solo game developer, I spent 3 months on a single wave system for my MMO and accidentally built a second game. I've been working solo on a realistic fishing MMO on UE5 for over a year now. I knew realistic graphics, dynamic weather systems, ultra realistic wake and wave systems, fish migration patterns, etc. were a tough bite to chew but I'm slowly getting there. After I spent nearly 3 months just on a ship's wake system I was getting so frustrated. Then I realized I had actually gathered so much data for fishing that I could make a simpler but very detailed strategy game based on my already collected data. And Reel & Deal is just that! I took the database from my main project and built a smaller indie roguelite card game around it, entirely solo, built from scratch with React and Tauri rather than a traditional game engine. You have to match the right fishing methods, baits and gear based on your location and the dynamic weather conditions to catch the most profitable fish in the area. It also features an Endless mode if you want to keep pushing your build as far as it can go. Here's what's in the game: 600+ fish and sea creatures to catch 20+ real world locations, each with their own unique species Dynamic weather conditions that shift the fish pool mid run 20+ bosses each with unique abilities and phases A huge variety of gear, baits and consumables to combine in endless ways Reel & Deal launches on Steam on May 19 as Early Access. The game includes colorblindness support, controller support, and is available in 11 languages. If it sounds like your kind of game, wishlisting it would mean a lot! store.steampowered.com/app/4… P.S. I used Claude Code as a coding assistant during development. The game design, mechanics, creative direction, and artwork were made by me and my talented friends.
3
13
243
3,607