Aspiring game dev on a mission to create unforgettable experiences. I also do a lot of Halo modding. etsy.com/shop/GreenKnightCre…

Well I can say it now so here goes: After the previous Digsite team left, a few of us tried for a good year or so to get it back up and running... and we did! But due to today's events, it is done. Please have a look at some of the content I was working on
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I have always said this about the MCC devs: They wanted to do SO MUCH but they are not always able to and it’s completely not their fault
Replying to @KornnerStudios
I lead the modding support efforts for MCC. The folks decompiling the games are doing many things that I and others on the team wanted or even prototyped. But modder's stuff is all limited to PC/Steam, not reflected in the game tools, and bypasses XBL/MCC's ecosystem.
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I'm a Halo modder that Halo Studios hired when planning to bring MCC to PC, and with it, modding support. And last month I re-became a Halo modder after @asha_shar's leadership decided I and others needed to be laid off because our rolls didn't align with the business
Microsoft just announced Xbox Labs, a response to the AI-powered game decompiling we've seen recently. Whether it's skateboarding in CoD or Halo in a browser, Xbox Labs is a new group tasked with exploring this new era of modding. Details 👇theverge.com/news/1010406/xb…
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GreenKnight retweeted
reclaimers may have been on its last legs at the time but you can thank rebs greedy ass for the final bullet to the head. too hungry for views to think "hey maybe i should at least blur this password"
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I might make something for this
Halo's community isn't done. We are proud to announce Halo's first ever HALO MOD JAM! Starting tonight, we're calling upon modders from across the Halo community to make a mod with the following prompt: IMPROVE A CAMPAIGN MISSION. However you define "improve" is up to you! You will have TWO WEEKS to make your mod, ending with a final submission on October 8th! Our judges, @TheConnorDawn, @vengeful_vadam, and @Inferbro will join us on a livestream to play your mods! There will be a prize pool of $300 with 3 potential winners: -- Fan Choice -- JSM Choice -- Highest Quality (Determined by judges) Use the form in the reply to get started, and keep our viewers updated by posting your progress as you go with #JSModJam! Stay tuned in on our Discord server to catch the latest highlights!
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GreenKnight retweeted
regardless of any gossip, reclaimers was lightning in a bottle and folks like farn and postums have my respect for making it happen. to me its what any community group should strive to be in transparency and human interactions with devs. afaik it was never matched in 343/hs.
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GreenKnight retweeted
I will forever be grateful that the studio developed the MCC tools. Developing my own tooling to support the mod tools has been one of my main hobbies since the Halo Reach tools released. The Halo MCC mod tools are fantastic and I recommend anyone giving them a try
Say what you will about Halo Studios/343 and their tenure with the franchise, but if there's a major thing I'm thankful for what they did, it was providing the MCC mod tools for Halos 1-4. My technical knowledge of Halo wouldn't be where it is now without that initiative.
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GreenKnight retweeted
Just to clear up some confusion over contradictory statements made by another member of Digsite yesterday. The group and project has NOT been shutdown. We have multiple projects in the works still and that will continue on. We'll go into more details on this soon! #Halo
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Say what you will about Halo Studios/343 and their tenure with the franchise, but if there's a major thing I'm thankful for what they did, it was providing the MCC mod tools for Halos 1-4. My technical knowledge of Halo wouldn't be where it is now without that initiative.
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GreenKnight retweeted
So to kick things off, my personal Halo projects I've been working on in Digsite and wanted to share for awhile involves restoring and bringing the Halo 4 E3 2012 to Halo MCC as well as a map pack of cut Halo 4 MP maps and a few other small things too! I'll talk more on this soon
Ever since Halo HCS last year, I and some others have been working closely with folks at the studio to get the Digsite project chugging along again as well as bring aboard some new people to help out with new projects (who will be sharing what they've been working on soon too)!
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I too have been working on Digsite behind the scenes for under a year now. My job has been officially restoring Halo E3 2000s BSP and polishing it in the CE engine. It's around 80% of the way done, and I will be releasing it sometime later this year. #Halo #HaloCE
Well I can say it now so here goes: After the previous Digsite team left, a few of us tried for a good year or so to get it back up and running... and we did! But due to today's events, it is done. Please have a look at some of the content I was working on
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Well I can say it now so here goes: After the previous Digsite team left, a few of us tried for a good year or so to get it back up and running... and we did! But due to today's events, it is done. Please have a look at some of the content I was working on
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Pegasus was WIP
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Halo studios/343i has allowed me to participate in some amazing opportunities over the past few years. I’ve been to the studio 3 separate times and I am credited in 3 Halo games. They were unlike any other studio and had some people who truly cared. Honestly heartbreaking news
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It’s so over
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I just think the Halo 5 stuff is neat
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I guess people find this interesting so here are a few more
I put the halo 5 in the halo 4 and made a lot of other changes and still working on it and blah
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I guess people find this interesting so here are a few more
I put the halo 5 in the halo 4 and made a lot of other changes and still working on it and blah
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