Summary of the dev keynote at #MetaConnect: #AI everywhere on all development platforms, #AI slop on horizon worlds, and 2 contests with $1M prizes. Here you are, I saved you 1.5hours of your life
My Linux distro boots in under 60 seconds with everything on startup ready to go. So many nice to haves and overall workflow improvements.
Tinkering less and getting real work done in 2026!
So it's Windows, Mac, and Linux for me, for now.
The SideQuest PC App just got its largest overhaul:
🎥 Wireless Quest → PC streaming
🔊 Split game + mic audio for OBS
📁 New File Manager
🎮 VR game port installation
⚙️Advanced Quest settings & much more
We put everything into one complete guide: sidequestvr.com/article/7195…
Introducing Atlas:
The world's first multimodal world model that generates image and video frames with pixel-perfect camera control and reconstructs them in 3D.
Model the world, move the camera, and simulate space & time.
Imagine Aseprite or another #pixelart program IN Blender?
Pixel Perfect Pixel Art texture painting on top of the model in the 3D viewport and in 2D.
Drawing, painting, selection tools, layers, texel density (pixel size) setup and density zones (multiple pixel sizes). #blender3d
📢 Calling all Creators & Media!
Want to be among the first to explore Nivalis Nights? This is your call!
👉 505.games/NivalisNightsCreat…
Whether you’re a journalist or content creator, fill out the form and register to be among the first citizens of our city that never sleeps 🌃
I DID IT! Max save is now 128MB! The answer was in SQLite and PostgreSQL source code LOL
Extract an instance from anywhere in the world out of the 1 trillion ids and it remembers no matter if you extract fully rows or here & there you can keep jumping around #godot#godotengine
Rendering 1 trillion unique instances without loading between regions: ✅️
Saving, loading and remembering mined instances from any position in a fast and small save format: ❌️
Time to dust off old data structures and gamedev books. #godot#godotengine
As Blender on Android project progresses, we're investigating what's needed to support a wider range of tablets. If you have an Android 13 tablet, your help is needed!
Details: devtalk.blender.org/t/feedba…#b3d
Does your screen capture, whiteboard and editing software have a @KenneyNL theme? An @aseprite theme?
Does it have pixel perfect drawing tools? Can it handle and edit a multi-track GIF with 5 MILLION frames (a 45h GIF 😅), doing everything non-destructively and instantly?
Introducing SimReadyGen.
Agentic simulation generation for Physical AI. From a text prompt to physically accurate SimReady assets at scale.
Robot training demands physically accurate environments at a scale traditional asset creation can't match. SimReadyGen closes that gap.
Every generated asset carries measured physics, not estimates. Behind it is SimReady Foundry, our measured-physics pipeline: we measure how real objects behave — contact, friction, dynamics — and turn those measurements into ground-truth simulation parameters.
Built on OpenUSD and integrated with @NVIDIARobotics Omniverse Libraries, SimReadyGen moves directly into Isaac Sim and Isaac Lab workflows.
Try it today: lightwheel.ai/simreadygen/ge…
Read the announcement: lightwheel.ai/media/simready…#PhysicalAI#Robotics#Simulation#OpenUSD
Review after using for a while.
#Anker#Soundcore Liberty 5 Pro Max?
Beats . Every . @Samsung . Truly . Wireless . Experience!
S-tier starts here now!
Want loud buds? Here! Sound amazing. That case with touch screen is legit goodness.
Treat yourself!
@soundcoreaudio Small suggestion. On the charging box UI for the font color for the charge value, switch to black. It would standout more and be easier to see.
Have hundreds of asset models that need to be turned into scenes with collision shapes?
Asset Wizard available soon, for FREE
Select your assets in the file browser, choose your root node and collision shape, and in a second, you have fully set up scenes. #godotengine#gamedev
Working on a new asset browser/painter addon for Godot 4.7. When I'm done, it will be released for free!
You can select one or more assets from the asset browser and paint them onto scene objects.
What do you think? Do you find this useful?
#godotengine#addon