I agree with Tim.
Game development is more accessible than ever. Anyone with an LLM and an idea can now start building a game.
We’ve had access to the same game engines for years, yet the quality of games varies wildly.
AI will accelerate development, but it won’t magically give everyone good game design instincts, creativity, or taste.
And calling a game “AI slop” simply because AI was used to make it doesn’t make sense to me.
If a game is fun, I’ll play it regardless of how it was made.
Not every game needs to appeal to everyone. What matters is whether it delivers a great experience to its intended audience.
AI will be part of game development. There’s no doubt about that.
At the end of the day, players remember the experience, not the tools used to create it.