Graphics/game enabling and optimization engineer @Intel. Veteran game engine and tool developer. My own opinions.

Shanghai, People's Republic of
I just pushed a small update to Intel XeSS Inspector today. github.com/GameTechDev/XeSSI… #xess #intel
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拓竹憋了个大的
Nine tools, built into one printer. A New Tech to Swap. Bambu Lab H3C · Nov 3, 9 AM EST Sign up to get notified first: share.bambulab.com/4zzOIqB
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so AGI plus this?
Unitree Introducing: H2-X Kung Fu Legend Guardian🤖 Powerful performance to serve and guard you, with a maximum endurance of approximately 8 hours. Please use the robot safely and in a friendly manner.
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Making code readable for humans is still critical.
The Rust style guide used by Google has been open sourced! google.github.io/styleguide/…
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X上全是噪音太多,信号越来越少
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Kai Wang retweeted
Hello again from Shanghai! UnrealFest here opens today.
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Welcome to Shanghai! Autumn is the best season here IMO. It’s a little cloudy today though.
Hello from Shanghai, where I’ll be presenting at UnrealFest later this week. And two weeks later, UnrealFest Tokyo.
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拓竹要彻底搞多色了吗? A1 只要 899 元 (135 USD)
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hahaha, this is a good one
LMAO, #Blender is finally free and open source!
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As a (former) game engine and tools developer myself, I’m really looking forward to the next deep-dive video of this
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"Can AI Make a Game Engine" - piped.video/watch?v=R_uf5OfM…
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I don’t get why anyone would want an Arch-based Linux distro that barely reviews any code.
Replying to @dhh
The code really is hilariously hideous. But again, I don't intend to spend any time writing it or reading it. It's a prompt compilation target. So who cares.
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For one of the C++ projects I lead, I established a simple rule: code must remain easy to read and in good taste for human engineers, whether it is handwritten or LLM-generated. To support this, I maintain the design docs, style guide, contributing, and .clang-format config, and I’ve set up agent configs for Copilot and Claude Code. So far, the rule has worked well: the project is healthy and our productivity is high. The first comment on my PR is always written by me rather than generated by Copilot, because I know a human colleague will read it. Even now, generating C++ code without human review? I don’t think a responsible engineer would do that - and I’d question the motives of anyone trying to sell you on the idea.
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Check this!
From Braid and The Witness to the biggest project yet, Order of the Sinking Star -- a massive puzzle adventure a decade in the making. 🧩 Take an inside look at Jonathan Blow’s recent trip to China, as he reflects on his game dev journey along the way. 📺 Watch the video here: piped.video/EPAGXfHkBLA
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Kai Wang retweeted
They made a little movie from my trip to China! I haven't watched it yet (doing voice acting right now!)... hope it's good!!
From Braid and The Witness to the biggest project yet, Order of the Sinking Star -- a massive puzzle adventure a decade in the making. 🧩 Take an inside look at Jonathan Blow’s recent trip to China, as he reflects on his game dev journey along the way. 📺 Watch the video here: piped.video/EPAGXfHkBLA
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During the holiday, I finally got my homemade BMCU for 3D printing working and learned so much. The BMCU is an amazing community-developed open-source project.
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函数形参/函数实参
After programming for 16 years, I finally learned the difference between “function arguments” and “function parameters”. I’ve been using them interchangeably assuming they’re synonyms.
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