Technology Guy & Unintentional Smartass, DevRel @Applitools. Long-time enterprise and game dev, working on whatever I feel like and making sure it...works.
Good shit. 😎
And hey, I thought this year I should finally learn how things like matrix multiplication work after 25+ years of using them in gamedev.
Don't underestimate how far you can get while still being dumb.
New thought for training: All junior devs (the ones the VC's/AI people allow to survive) should be required to spend 6 months on (supervised) sysadmin duty.
Might not fix anything about how they write code, but it'll FOR SURE fix how they think about publishing things.
I know we're -supposed- to build game mechanics in a way that makes it just easy enough for people to win so they keep coming back.
Unfortunately, I am me and @ThatNgonGuy is @ThatNgonGuy, so we're making things annoyingly difficult when we feel like it.
Good luck, chums.
OH you want to know what I'm doing this weekend? @ThatNgonGuy and I are busy doing space trucker things.
We're also wishing we knew how to animate skelmeshes a bit...but we'll get there.
"Tests passed, but the UI is broken." Sound familiar? 😅
Give AI coding agents "eyes" to self-correct layout bugs and validate builds against your #Figma designs.
Learn how in this technical demo
applitools.com/resources/web…