Founder/CEO @rive_app. Cofounded with my twin @luigirosso.

Palo Alto, CA
To be clear, this is 100% Rive. The city, the buildings, the lighting, the vehicles, the UI, etc. Most think of Rive as an animation tool, because that’s where the format started, but the goal was always to build a new type of experience engine. It’s lightweight, accelerates vector graphics like no other engine or runtime, supports shaders for 3D and effects, and it runs anywhere. It opens up all kinds of experiences not just for the web, but also for native mobile, consoles, underpowered smart TVs, vehicles, and anything else with a gpu. Build entire worlds with an agent-first approach thanks to our CLI, which brings Rive directly into Codex, Claude Code, Cursor, Hermes, OpenClaw, and more, but also use our built-in interactive design and animation tools when you need a hands-on touch. Royalty free, no rev share, no runtime fee, MIT open-source. No other engine gives you all that with a tiny runtime that can run anywhere (even inside of other engines). If you’re building any kind of experience in 2026, it should be Rive.
Rive City, powered entirely by @rive_app. 3D with dynamic vector graphics all in one scene. The billboards are playable minigames (video shows one by @LauKitton). Plays natively on desktop, mobile, consoles, and of course on the web: rive-city-j6lc8r.uat.rive.to…
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Got some performance improvements in. Try it live: rive-vehicle-interface-i8bka… Made with @rive_app
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Don't miss this game Alois made entirely in @rive_app
Rive Headquarters 🏢: a first-person 3D game made fully with the Rive CLI. Opus 5.5 built it all (code, modeling, scenes...) from Astra concept art, steered only by me for ~a week. The goal: showcase what @rive_app can do. AI is an amazing assistant with tools this powerful 🧵
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6/ Gamepad support 🎮 The whole demo can be played with a gamepad, which means it runs on Android mobile devices too!
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Rive!
If you want UI with motion that runs performantly anywhere, even basic smart TVs, try the @rive_app engine for your products
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At this point the possibilities are endless with @rive_app cli. This is a quick Swiss poster ui inspired.
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And it works. You can add your app tiles and make a better UI design using @rive_app
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Just made a quick test using @rive_app cli built a quick UI to access my ps5 and Apple TV apps. My TV is a Samsung frame. The next UI of my TV will be beautiful
If you want UI with motion that runs performantly anywhere, even basic smart TVs, try the @rive_app engine for your products
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Currently testing it. This is crazy
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If you want UI with motion that runs performantly anywhere, even basic smart TVs, try the @rive_app engine for your products
jumped on the whole tv 'hacking' trend super minimal and done in @rive_app because why not
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Draw it. Animate it. Ship it. All in Rive. ✏️✨ The new Brush tool brings hand-drawn lines straight into the editor: ✦ Sketch freehand on the stage ✦ Reshape strokes with Shape Bend ✦ Erase and fill on the fly ✦ Rig your drawings with bones Save this for your next illustration project. 💾
Made with AI
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What if you could destroy a Horcrux just by writing a spell in it? Tom Riddle’s diary, brought to life in @rive_app. Built with @rive_app's new Text Input, Luau, and the Rive CLI.
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Hack your TV UI with @rive_app
jumped on the whole tv 'hacking' trend super minimal and done in @rive_app because why not
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jumped on the whole tv 'hacking' trend super minimal and done in @rive_app because why not
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Added a little bit of realism to the game I made in @rive_app . Lighting comes before thunder. Mic on Play to experience more dino-fire.vercel.app/play
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mascot maxxing 🤖 meet bit. tickle him, pet him, then watch the landing 🦸 made with @rive_app play with him: heisenbergg.com/bit
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I love making little labs where I can explore things with sight and sound. Here’s an interactive periodic table I built in @rive_app just by telling AI what I wanted.
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Zero squids given. Smear frames x @rive_app
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I wanted to see how far #RIVE will handle realtime physics and its looking promising. So here's an early version of the 3D pinball game (TRON inspired) Im working on with Rive CLI demo: pinball-9z5gb1.rive.to @rive_app, #Rive
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RT @Tylermi19386379: Last week, I messed around with the Rive CLI and built a voxel world. This week, I turned that into a complete RPG cre…
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