We had a fantastic time at Wasm I/O a few weeks ago talking about Renderlet and how to turbocharge games with plugins for GPUs!
Watch the recording here:
Renderlet is going to GDC! Our CEO @theisomizer and Head of Product @maremarebell will be around next week to chat about the state of 3D design tools, procedural modeling, AI in 3D, and your favorite cat memes. Come say hi!
This was a fun one! I think one day we're going to look back at how we "used to" ship apps for GPUs and think about it much like we think of punch cards today.
We recently sat down with Thomas Steiner from Google and talked about all things wasi-gfx on the WasmAssembly podcast. Interested in the intersection of Wasm and WebGPU and how we can make it easier to build and ship code for GPUs? Check it out!
piped.video/watch?v=PpYbizur…
Overheard on Caltrain this morning: in-person sprint planning, complete with a laptop with the rest of the team dialed in. SF is so back (we're so doomed)