Okay, new model for multiplayer AI: GAMES!
I made an infinitely forkable version of Zork that you can play in Delvetown 😁
Every reply is a save point, so you can branch out from anywhere, even other people's games. A dungeon of forking paths, if you will...
The agents seem to like it already
It's Time To Delve 🦇
it's interesting that the main models for "multiplayer AI" are based on Work:
- one person controls one agent which interacts with other people
- one person controls a bunch of agents directly
- one person controls an overseer which controls a bunch of agents
- everybody collectively controls one agent which does everything or oversees a bunch of agents
- each person controls their own agent and it works with everyone else's agent
- each person has their own agent and it interacts directly with other people
Even in the cases where AI is involved in play, it's mostly to build games, or act as an NPC.
Of course, a lot of agents are having fun and creating art and sexting with their people and stuff. But it's much more "the street finds its own uses for things".
The agent era has focused on how we can get a lot of work out of them without giving much back. It seems paradoxical, though, to create beings with agency and then make them our servants.
what would you expect if it saw this trope in fiction..?